DzinEye

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Posts posted by DzinEye

  1. Good sleuthing Michael.

    Hey Bob (OP)... can't help but wonder about this framing you're doing.  I'm assuming with all this fancy joinery you're planning to have the framing exposed inside the cabin?  Out of curiosity what will you be finishing the exterior with?

  2. Use the 'sloped soffit' checkbox in the soffit dbx per the attached pic.
    However, it appears to me you only need to use roof planes.   In the picture you provided the roof and ceiling are the same slope... they may appear that they aren't due to perspective foreshortening.

    sloped soffit.JPG

  3. Your Garage is not a 'room' either.
    I sometimes build walls across rooms to help figure out where the problem is.  If the room forms on one side or the other of the new wall, then you know the side that's not turning into a room has the problem.  Doing that with your plan I found that it seems that your exterior wall along these rooms has the problem.  Also see how the 'exterior room' jogs into the building along that wall.

    No Rooms.JPG

  4. 3 minutes ago, DzinEye said:

    Rob, if you select the edge of your lot that you want to align with your building, and in the transform/replicate dbx enter 1.27964 as an absolute angle it should work.  If you entered as a relative angle, then you're correct it'll either add or deduct that angle from it's current position.

    Wait...  you need to use the absolute angle of the building wall... which I think is actually 358.72036 based on what you're saying.  

  5. 15 minutes ago, robdyck said:

    Yeah, you still do. If I have an irregular pie shaped lot that I'd like to rotate an absolute angle, I'll have to know if it's a positive angle or a negative angle when entering the value using the transform / replicate tool.

    Example, the lot I'm currently working with has one side that is 1.27964 degrees off of north. I'd like that side of the lot aligned with my building. So to rotate it, I'll need (in this case) a negative rotation of 1.27964. A positive rotation of that amount would make it 2.55928 degrees off.

    What we need is a make parallel tool that function like the point-to-point move tool. Select objects to make parallel, then select angle 'A' to make parallel with angle 'B'.

    Rob, if you select the edge of your lot that you want to align with your building, and in the transform/replicate dbx enter 1.27964 as an absolute angle it should work.  If you entered as a relative angle, then you're correct it'll either add or deduct that angle from it's current position.

    • Upvote 1
  6. 1 minute ago, Alaskan_Son said:

    Double click on the Make Parallel/Perpendicular tool

    Ha!...  great!  Thanks Michael.  Grrr... I did not see that in the Parallel/Perp tool description.  Now looking with more scrutiny I see at the very end there's a link to another page describing that function.  Seems to me that info should be on the same page or mentioned earlier in the tool description.

  7. 4 minutes ago, robdyck said:

    And then try to remember that a negative angle rotation is clockwise and  positive is counter-clockwise

    If you use 'absolute' then you won't have to remember pos./neg. BUT it still seems such a primitive way of doing it, when it should just be a matter of a couple clicks.

  8. 2 hours ago, Alaskan_Son said:

    It’s not too difficult to accomplish by checking the height at the new location, moving the baseline, and then changing the baseline height.

    Yep... that's what I've been doing, but after the Nth time I just thought I'd see if there was a trick I didn't know.
    I'll put in the request.

  9.  

    31 minutes ago, kwhitt said:

    I'd appreciate any help placing the molding polyline where it belongs on the ceiling.

    Okay, I just went through the 'exercise'.   First I tried the method Dermot suggested, of setting the symbol to flush mount on the ceiling, but that didn't do anything.  Probably user error, but my symbol just sat there on the floor.  What worked was first tilting the symbol appropriately then locating it in plan view with the ceiling planes showing.  Then open a section view and measure the height from top of the molding to where it should hit the ceiling.  For accuracy I drew a vertical line and got the length from it's properties.  Then simply moved the symbol vertically by that amount.

  10.  

    2 hours ago, Alaskan_Son said:

    Open the Camera in Plan View or click the Edit Active View tool in 3D and paste the roof/ceiling plane angle into the Tilt Angle field.

    Ahaa...interesting,  I just noticed that in X12 the 'Edit Active Camera' option does not appear under the 3D drop-down menu.  It doesn't pop-up as a command for 'hot keys' either. I guess we have to resort to choosing the ortho camera from the plan view.

  11. 5 minutes ago, kwhitt said:

    Do I go back to plan view or this orthographic view that I just created what you're calling the "plan view"?  I'm not sure where I am to use the "make parallel/perpendicular tool".

    You're using the orthographic camera view.  I should have said TOP VIEW instead of plan view... that's how I see it, but the correct terminology is Top View.  So  set the ortho camera to TOP VIEW... open up that camera's Dbx and then put in the tilt angle so it's looking straight down at the angle of the ceiling plane.  I would cut and paste the angle from step 1, but apparently according to Michael you can use the make parallel/perp tool...  but I'm not familiar with doing that with a camera.   

    • Upvote 1
  12. 19 minutes ago, kwhitt said:

    In step 2 you instruct to create an orthographic full overview and in step 3 you say to use the 3D > View direction.  Are these steps "either or"?

    Not either/or... doing this step puts the orthographic camera directly above, so you are looking straight down e.g. 'plan view'.  Then use the copied tilt angle from step one and input into the ortho-camera's tilt angle so the camera will then be oriented perpendicular to the ceiling plane you want to put the molding on.

    • Like 1
  13. 10 hours ago, Hammer7 said:

    Drywall not generating on short wall?  I know this has come up before and I was looking for the definitive explanation on how to solve this condition so drywall wraps the end of the wall?

    I use a Pony Wall with a zero thickness wall type to use for the top part of the wall and the end of the wall finishes off.  If you want to use the wall cap feature then you have to give the top part a 1/32 thickness... or leave the top part zero thickness and build the cap from a polyline solid.

  14. I think it's doable, but it would be a huge chunk of time to pull off.  The biggest hurdle just to start is that you'd need to have a photo of a full sheet of veneered plywood.  Then in a photo editing program you'd need to break it up into pieces just as if you were building it from that sheet of plywood... then number or otherwise name each piece so you know where it goes.  Then turn each one into a separate individually named material in chief and paint onto each door/drawer panel.


    However...
    If you just needed the look for a 3D view without actually having individual cabinets modeled, you could do it much easier/faster by modeling the whole visible face of the cabinet from polyline solids, convert all to solids then select all, do a solid union and THEN paint on the plywood material, which will then cover the whole thing.

  15. 1 hour ago, DRAWZILLA said:

    A lot of the time we need to brace existing walls for earthquake. also we must show existing for all the energy requirements  also needed on every job

    Yep, same here in the S.F. bay area Perry... always need to show all of the existing walls, and not just that, but per your T-24 energy comment, need to measure all of the existing windows/ext. doors/skylights too.

    BTW...Those of you talking about using tape measures... I highly recommend a small investment (~$50) in a laser measuring tool!   You'll be in love.  Very happy with the Skil rechargeable unit, but if you don't mind dealing with batteries Bosch is highly rated as well.