johnny

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Posts posted by johnny

  1. 4 hours ago, Cadwork22 said:

    Thanks for your response, yes the porch you have marked by the blue arrow, on the side of the gable.  Except in this case there would walls to create a shed below.

     

    I think it would help if you found an example or sketched something to illustrate.  When you say "walls to create a shed below" really threw me.

  2. 1 hour ago, mtldesigns said:

    Why do you want to union them?  Once you do, it becomes harder to manipulate.  If it's just because its a PITB to move around, just make it a block.  Personally, unless its an actual one piece item, I don't union anything, but that's just me.  I have the same mentality in AutoCAD too.

     

    100% agree.  Dare I say next to impossible to manipulate effectively post union.

     

    Not to mention, if you plan to do any wood texture for a rendering etc you have to have a texture per direction so per wood member (which kinda sucks).  I really wish we could build wood structures out of framing members (which auto rotate the texture).

     

     

  3. 2 hours ago, ValleyGuy said:

    Exposing the framing of a half wall with girts and a cap looks fairly close. You could put all this framing on a new layer line to show it whenever you needed to. Not exactly sure what you might need to tweak to get it to fit your application or terrain, but it's an idea...

     

    1339043939_Fence1.thumb.png.1a9c1a9cbc15009e2e28bd8aae6777cb.png  1997671631_Fence2.thumb.png.0ce93c4f7426d92d18a978abf99565be.png

    That does look good - i'll try.

  4. I'll admit, I haven't used this condition in a while, but I have a project where I need to do the boxed eave gable end returns.  I remember in past versions of Chief this was just a few clicks.  Now, I can't seem to find where that option is.  I remember you could even set it to hip-return that little roof section.  Did they remove this feature?...or am I just missing it.

    8C804E9A-4EC3-44CC-8674-66FD1B50FF4C_1_105_c-700x525.jpeg

  5. Laptops habitually overheat and thermal throttle - specially with the GPU.  You want a laptop that is full body aluminum and uses that body as extra heat dissipation.

     

    The best i've found thus far is Razor Blade.  Build quality is A+.  

     

    16-Inch Gaming Laptop with Fastest OLED Display | Razer United States

     

    and i upgraded to the UHD+ (3840 x 2400) so i could get 4k - makes a huge difference on drawing sizes using the laptop screen.

     

    Read about the thermal aspects - and I can attest to it 100%.

  6. 9 hours ago, glennw said:

    Default Settings>Window>Window Defaults>General>Minimum Separation.

     

    Hi Glenn,

     

    My window separation default is set for 3" (two 2x6) - and if I start a brand-new file (directly from Chief's template) the window default mullion depth action works fine when "bump" two or more windows together.  It uses whatever casing depth i have set.

     

    What's happening (i believe) is there is a legacy file bug issue happening.  If we had the ability to set the mullion depth by default I could fix the problem, but since that option only is available upon manually mulling the windows....i basically have to mull each window set to resolve the problem.  I was going to reach out to Chief's tech support on this issue.  

  7. 4 hours ago, Garybills said:

    Look up Mullion in Help and it shows that the Mullion depth can only be set when a mulled unit is selected. I don't see a default setting for it. 

    Capture.thumb.PNG.13b9b2b2ca87b8348bb5668145e4d5c7.PNG

    Thanks for the info.  I guess the issue is the app is behaving like I set that value to something other than default.  I used to be able to bump windows together without officially mulling them and the app would just use the same depth as the trim for the middle (auto) mullion.  Now it appears to be setting this value to -1/2".

  8. Hey Guys,

     

    I'm curious if someone can point me in the right direction - for some reason in X16 (when using an older template) when i bump two windows together the mullion isn't correct.  To fix, i have to manually mull and then use the Mullion Depth setting (which only shows when manually mulled) to correct....on each window set.

     

    Does anyone know a way to access the "default" setting of a mullion depth in the app?  Mullion depth doesn't show under default settings for windows - it only shows when i have a mulled window set.

    window1.png

    window2.png

  9. 17 hours ago, DavidJPotter said:

    Allow cookies.

     

    DJP

     

    I do.  If I go directly to the viewer at Chief's web it works fine because I do allow cookies for my browser.  The problem is when I embed into a page Chief's app is saying "allow cookies" to my custom webpage and not to the client-side browser (which is on).  I believe they need to allow the embedded element see the page its in as a container on their end .... and client-side browser a separate thing.

  10. So you guys are basically saying Apple M chips don't have the GPU claimed....or Chief just doesn't support it well?  Of course Apple claims their integrated GPU is great, but so far everything seems to indicate there are problems there. 

  11. On 1/31/2023 at 3:28 PM, Dermot said:

    Please note that this is just a very small subset of the new features that are coming in X15.  

     

    As for the reference display, we are going to have the ability to offset and rotate the reference display which will allow some more flexibility in how it can be used.

     

    Reference Display.png

    Id love to know how the Z axis adjustment works.  That's interesting.

  12. Very odd since i haven't run into this in some time and now its happening regularly.  I updated my video drivers to the most recent, and right now I'm on a laptop with an RTX 3080 so it can't have anything really to do with the contents of Chief's official article on the matter.

     

    Troubleshooting 3D Camera View Display Problems in Chief Architect

     

    Has anyone been experiencing this lately?  Like I said, it just kind popped back into existence for me.