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Posts posted by DBCooper
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If you have a 2d circle, you need to first convert it into a 3d disk or cylinder. You can use the convert polyline tool to make a 3d solid or slab. Then you should be able to use the convert to symbol tool to make it into an electrical object.
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I think it only shows up in a perspective camera and not an orthographic one. Also, it won't do anything unless you have a terrain perimeter.
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I think the "triangle" arch works better for this than the "tudor" arch.
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You might be able to get something to work with the "exterior millwork" that you can put above or below the casing. You might still have to jump through some hoops to get rid of the top/bottom of the casing though. Might be easier to turn off the casing and just use a symbol for the whole trim. If you setup the stretch plans, it should work for almost all of your windows.
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Sounds like a bug, not a suggestion.
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You could probably build it yourself in x17 using the new material builder:
https://www.chiefarchitect.com/videos/watch/10301/custom-tile-materials-new-material-builder.html
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I know you can set an offset for the gutter profile but I can't get it to extend the roof surface. Maybe it has something to do with your frieze profile? You should probably post your plan if you want a better answer.
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A customer has had me make numerous changes to a kitchen layout, and now wants to go back to an earlier version.
I can see the file in I want the Archives folder... that is the correct way to make this archived file the current file?
This tech article talks about finding and opening your archive files:
https://www.chiefarchitect.com/support/article/KB-00099/accessing-your-archive-files.html
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You can assign any cad block that is already in your plan to a fixture. You can also generate a new one automatically. You can start with an auto generated one and then edit it if you want to make it look better. I think it is always positioned at the center of the back of the 3D box for the fixture. If they are the same size, then it doesn't really matter, but if the cad block is a different size, then you may need to play some games to get it positioned where you want. You can also rotate the block to any angle you like. Most of this is done on the 2D symbol page of the fixture dialog.
One thing you can do is just place one of the library fixtures that is similar to what you are trying to do and check out all of the settings that it uses.
There are also a bunch of tech articles about symbols you can find here:
https://www.chiefarchitect.com/support/category/68/symbols.html
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Seems to be working the same for me. Just to be clear though, you have to select the wall you want to move first and then you click on the dimension you are trying to change.
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1. Drywall shows up for me. Might not show up depending on the layer set you are using.
2. How did you add the molding polylines to the second floor? Did you draw them on the floor plan or in a camera view? If you drew them in the camera view, was your camera set to the 2nd floor when you drew them? I think the problem is that you somehow put the moldings on the first floor. You can probably move them to the second floor by using the "cut" edit tool, moving to the second floor and then using the "paste hold position" tool. You may or may not need to adjust the heights after doing this.
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Most of the "symbol object types", along with a number of other non-symbol objects, can be grouped together as an "architectural block". A "symbol type object" could be an electrical object, an appliance, a plumbing fixture, a piece of furniture, a door panel, or a number of other things. Most 2D cad objects can be grouped together as a "cad block", including other cad blocks.
Unfortunately, you can't make a group that contains both a 2D cad block and a symbol object. Seems like it would be handy if you could but I guess that means someone needs to send in a feature request since this is not something you can do now.
But you can associate any 2D cad block and any set of 3D surfaces when you make a symbol object. This will give you complete control over what the object looks like in a plan view as well as what it looks like in a camera view. Keep in mind that Chief considers cross sections and elevations "camera" views too. This make symbol objects pretty powerful and can be used as general purpose tools.
Some of the symbol object types, like electrical, have some special properties that the other objects don't. You can draw electrical connections that will attach to an electrical object but you can't have one connect to an appliance. You can also draw an electrical connection that is not connected to anything (which used to not be true) and this can be handy in some situations.
As for having a stove and trying to have gas and electric lines move when the stove moves, there are some ways to make this happen but I don't think I would bother. I would simply draw my gas and electrical lines using the cad tools and then if/when I move the stove I would then manually move the lines. This is one reason that I typically save these details for later when the layout is more stable.
If you wanted to get really sophisticated, you could draw all of your plumbing and hvac using molding polylines so that they would show in both plan views and camera views but I think that might be a bit advanced for this thread.
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When you have two or more electrical objects selected, you should see the "make architectural block" button.
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You could maybe create 2 different electrical objects with the 2 different cad blocks and put them on 2 different layers. You could then put both electrical objects in an "architectural block". This way you could treat them like they are one object and still have the ability to display only one at a time.
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Did you send the same camera to the layout 4 times? Or did you create 4 different cameras and send them each to the layout?
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You can assign one cad block to the electrical symbol and then you can place the other cad block into the plan by itself. If the electrical is on one layer and the cad block is on a different layer, then you will have control over which one displays in any plan view. You will need to remember to move both objects together.
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One possible cause is that your window is on the wrong floor. Make sure the window is on the same floor as the wall as it is shown in your plan view. Could also be a problem with wall alignment (as John suggested) or modified wall tops/bottoms. If you can't figure it out, then you should post the plan.
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You can change the display of your dimensions to round the values to the nearest inch. This won't actually move anything and I don't know of a way to automatically move things in this way.
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Check to see if the camera layer is turned on. If it's not that, then you might want to post the plan.
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Chief doesn't cutout terrain for porches and decks. You can add a manual terrain hole or use the "make terrain hole around building" tool and then edit the shape to go around the porch.
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You turned off "auto adjust height" for your landing and set the height to -72". This means the landing height is now fixed in space at that height. Once you do this the stair sections above and below the landing will operate somewhat independently from each other.
Your stairs above the landing are too long and overlapping your floor platform. You should be able to pull this stair back to the edge of floor platform and they should work ok.
Your stairs below the landing will either need more steps to go from the floor to the landing or they will need to have much larger riser heights. Not a lot of room between the door and the start of the stair either.
Not sure if you actually have enough space in that room to build a stair that will go up 12' and still meet code.
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Check your active dimension defaults. Make sure your manual dimensions are set to locate the walls and the correct sides of the walls.

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