NeilofOZ

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Everything posted by NeilofOZ

  1. See attached a farmyard style house which I have created for a family member and need some help on pitching the roof which consists of a full perimeter "Gull Wing" profile, including hips and gables. The roof profiles have been created, but require some answers as follows:- 1.Am missing some cappings and valleys which have been checked, but not shown 2.Not sure if the roof detail to the gable pitched roofs ( 2 ) are correct, where they intersect to the Gull & Hip roof sections. 3.I require exposed rafters to all decking ( gull wing roofing ) excluding the Gable sections, followed the tutorial but not happening. Regards Neil. Tracey's House Plan.plan
  2. Have a house on piers and bases only with no stem walls, but will require a decking totally surrounding the structure. Have created the main house as per attached as it's a simple rectangle, but having issues setting up the floor framing. Have set "grade beams on piers" in foundation default menu. At this stage it still shows a perimeter stem wall which I cant delete and don't want. No floor framing is shown even though I have them displayed. The positioning of piers and bases are too cryptic to understand. Do I just create a decking from the start and add the house walls on top. Neil. Tracey's House Plan.plan
  3. Gentlemen, Yep, played around with door jambs and head, got something that looks OK with the general door frame opening, but still got some issues when you look at back of the door jamb on the lock side shows brick infill which I can't remove, so only resolution for me is to plant a solid on this face to hide it. End of the day, think that CA can't accommodate the connection of a window and door frame in the manner i want, ie we use aluminiun extruded box sections for interior works which gives a very clean slim profile which enhances the glazing, might have to create some standard door/window profiles for my exclusive use. Thanks for your support, Neil.
  4. INTERIOR BRICK WALLS OK, all went well with the interior brick walls as I gave the rough opening as suggested and bingo out they popped. So for future reference, am presuming the door size is as it says but excludes the jamb size, so the structure opening follows the door size and the rough opening allows for any jambs, is this correct, as I done heaps of door frames and never had to set the rough openings. INTERIOR GYPROCK WALLS Had to drop the door height to allow the door head to be below the ceiling, assume this follows the above format. Still no luck with the side jambs using both recommendations, did you get this to work on the floor plan that I sent you, please advise. Regards Neil.
  5. Sorry fellas, thought this would be a simple problem, me only a neanderthal, LOL. The brickwork on the face of the door jamb is the issue and I could see it quite clearly in the pic. It's obvious that the jamb thickness is missing, hence the brickwork being displayed, in fact when you look on the door frames on the left, it shows to ends of the interior walls as well, see attached new pic and floor plan below with camera viewed positioned. Regards Neil. PWD-WA, Additions Plan.plan
  6. Michael, Been there done that, but no difference, see attached snip of the of the Interior Door Specification. Actually there is no thickness reference, only width & depth, but assume its the "width of sides" which you are alerting to, am I correct.
  7. Have a problem with a project's door jambs which has the original brickwork exposed on the jamb face, have tried a myriad of methods to show a solid painted surface with no success, the floor plan details a door jamb with casings, but 3D view shows brickwork, see attached pic for illustration.
  8. Graham, Love your enhancement with Photo Shop, this is obviously way beyond what PBR can do and would require the full P.S. programme to replicate, am I guessing correctly. Still having heaps of issues in getting good lighting, followed you initial starting point and thought I had it, but after i did the servery area, found the external area was totally skewed, every time I tried to add a new light source, it affected the back area and parts of the front, ie dark & light areas, nothing was consistent. In the end I just added some extra lighting to the building ceilings which you can see in the attached. This facet of CA obviously requires a dedicated lesson and requires some intimate knowledge, to which Iknow nothing. Went to our user group meeting a month back and no one had a clear perception on the capabilities of either PBR and or lighting, some people were even asking me to elaborate, like the blind leading the blind. Played around with logo to, but nothing like the Starbuck effect was achieved. Mind you the pic is an actual photo and would required some detailed knowledge on how to construct the logo and adding the lighting in C.A. I offset/separated/joined both the tomato facing and the rear panel which I applied the Emissive value and nothing was near the Starbuck effect. Have attached copies of the PBR and Standard Render to view. Regards Neil
  9. Mick, Your last PBR image looked great, but mate I have played around with lighting till the cows come home and I got nothing like you have done, however I did lower the light data on ceiling lights and ramped up the Emissive values quite a bit on the menu pics and finally got illumination on these, so a good result there. Interesting that the Starbucks sign is exactly the style I have on the tomato logo, I ramped up the Emissive 130,000 value on the rear section and got the the effect I was looking for, I was changing Emissive values in digits of ten instead of tens of thousands. You must be modifying the "Material Definitions" on all other finishes, so I wouldn't mind getting an understanding on what you did on the timber and wall tiling, is that possible. Regards Neil.
  10. Mick, Gotcha on the poison bit, imagine I will improve as we go along. The text on the menus have been "white washed" out do to the Emissive value being high, not a problem at this stage as the project is still in preliminary and concept stage, but probably I need to separate the images and the text, so I can regulate the Emissive values independently.
  11. Thanks Graham and much appreciated.
  12. Graham, Yes please, it looks pretty good, prefer the first one you did. Obviously the "Emissive" effect is still missing, is this because the general lighting has washed out this element. It's one reason why I like the Standard Render view, see attached. Regards Neil.
  13. Graham, The PBR looks OK, but colours are still muted, which is why I have stuck to exporting the "Standard Render" for clients. Not sure if we retained the Emissive effects as it doesn't look like it, especially on the Tomato Logo, which is critical for the visual effect. Have tried so many lighting options, even flooded the screen with so much light that it nearly obliterated the image, but in PBR, it still comes out muted like any lesser light source settings. Still, your PBR is better than mine, is it possible to clip some pics of you settings for the:- 1. Active Camera 2. Technique Options 3. Additional Lighting Sources 4. Ray Trace Options Have attached a copy of my PBR which ran all night, not much difference to one I did with 100 passes. It seems that some members use a third party programme for enhancement, but I'm not up to that standard and still struggling with the C.A. Think I have solved the problem of "Blackouts", when I checked "Global Illumination" and switched from Standard Render to PBR, it appeared immediately.
  14. Mick & Marc, OK, lots of things came up and learning as well, so will respond in order as follows:- - I don't setup my projects with typical foundation/walls/roof/backdrop etc, thinking that it wasn't necessary as these are generally not required, but are these required due to them interacting with lighting etc, let me know if this is correct. - Have attached the Plan Materials Library as requested, hopefully this will let you evaluate the rendering much better. - The coffee machine is green and yuk, but it's existing. - Not sure on PBR & RT, are you saying I should only RayTrace Standard Renders - Still getting blackouts on views when I use the PBR view. - Noticed on your PBR Render that no Emissive illumination is evident, ie the Menus & logo all have values, which is necessary and critical for effects. - In Preferences, it shows the video card as Intel (R) HD Graphics 530, should this be the AMD Radeon (TM) R7 M360, if so how do we or should we change it. - As mentioned previously, am OK with Standard Renders, but was of the opinion that RayTracing would sharpen up the edges, is this not correct. At this stage i still have problems of Blackouts in render view, Emissive not being applied MT_Tile_Version_-_Plan_Mat_Lib..calibz
  15. Mick, Thanks for sorting this out and see attached as requested, some textures were not indicated but not too worried at this stage on the finishes, just want to see if I can get PBR to work with RT. Found the CA Floor Plan, was a bit to slick with the mouse, lol. Regards Neil. MT_Tile_Version.back-up.zip
  16. Mick, Problem, zip file is 40MB. Opened up the file and there are many finishes that aren't associated with this plan and I can't see a CA Floor Plan, all new to me so need some direction. Neil.
  17. Mark, thanks for that, see plan as discussed. MT_Tile_Version.plan
  18. Mic & Mark, Sorry about the plan, thought I could work through this one via trial & error, but happy for you guys to see how your fair. Basically a lot of my work is in shopping centres where I don't need standard walls, ceilings and roofs and I use a lot of solids and soffits to build the basic structure. Have enclosed the Food Outlet with invisible walls as I need to show some finishes surrounding the outlet and thought this may simplify the sun problem by not having to compete with other internal lighting that I choose. I have a problem uploading the Plan, ( error message reads -200 ) plan only 13.6MB, need some help!!!!
  19. Spent all weekend on heaps of different configurations that were suggested in the "Thread", no luck at all and gobbled up heaps of gloss paper and ink to see the true effects of each render, as this is another issues on comparing display & printed graphics. The PBR still goes all black no matter what config I do, updated all my drivers last week, checked my Radeon Video card and it has been updated but as there are two cards listed in the "Device Manager" not sure which one is operating, nothing to see that it is or isn't, need some help here. Have attached 3 pics:- Capture MT Standard Render.1 - Standard Render camera, happy with colour, tone, lighting & back-lit illumination, not 100% though. Capture MT RayTrace.1a - exported from best raytrace result sofar, lacks colour tone & illumination of menus and logo, not acceptable. Capture MT RayTrace.1b - same as above, but have induced more light via the Windows photo editing programme, but not acceptable as per above. All of the above renders were done with various fixed light fittings and light sources, as the interior has no windows for sun light to influence. I can survive by using exported Standard Renders, but the ultimate goal should be to maximise the programme to deliver the best possible outcome. Can't really do much untill the weekend as my work load doesn't permit, takes a lot of time to do trial & errors. Regards to all, Neil.
  20. Mick, Already tried what you indicated, but no progress. I have two versions of a shop interior:- The first works with PBR, but I lose the "emissive" factor and some lighting, which is essential for signage requirements. In the second version, the whole screen turns black, so I don't know why this happens as it never has done this before. Would have to send both plans if you want. Regards Neil.
  21. Gentlemen, After going through the weekend and trying different ideas from members as suggested, still no success and from where I stand it appears that there is still a lot of confusion and understanding of the actual settings, for both for RT and PBR and being a bit further down the evolution scale with regards to CA, I have Buckleys chance of sorting this one out. To me, this element of CA seems to be a programme within a programme and require some special tutorials. It may be my hardware and graphics can't handle the programme, but i wouldn't know where to go for an opinion on this, may be someone can check out my computer specs and advise. Regards, Neil.
  22. Need some help on the above, just not getting anything of quality, it's either milky coloured and or covered with coal dust. I design shop interiors where the settings are in an open environment with plenty of light from every direction. Am very happy with the colour tones and definitions in the " Standard View" and just require a bit more sharpness in an image sense. Have gone through a plethora of "Ray Trace" configurations and images are worse than the "Standard Render". There must be a basic set-up for Ray Tracing, that one can use on the "Standard Render View" as the options and variety of settings are huge in X10 and appear to overlap. I set up 11 different "RayTrace" options and every one came out as either too light, too dark, too milky. Regards, NeilofOz
  23. Eric, Just letting you know that I solved my initial problem even before you responded to it, so I am progressing beyond the neanderthal stage and just like you said, I am able to now step back and start looking at problems from different angles. From my personal perspective things are going ok, as I am able now to design & document projects, where as in the past I employed people to undertake this work. I started an interior design business 31 years ago and introduced cad which was a first for this type business in my state, unfortunately there were so many other facets of running a business, I stuck with things I new and engaged others for things I didn't know. Regards Neil.
  24. Heaps of feed back on this one and thanks to all. Am still of the opinion, that unless you word a query in accordance with proper search protocols, you get a plethora of tutorials which 99% are totally irrelevant and the comment that it took 10seconds to find something is fine for an experienced CA user, but for novices like myself with no cad experience find it frustrating. Bit like a bricklayer who can lay a brick in 10seconds, but it would take an unskilled person probably 10minutes after being told how to do it. But saying all that, the "life saver" for me is this forum which is my lifeline and now producing 3D drawings which would have seemed impossible when I decided to have a go, last year. Regards to all, Neil.
  25. Yep, just stumbled on this aspect and thanks. One of my criticisms of CA is their search engine for queries, it lacks fire power. I find that I get better results from using "Google" to search for CA queries, which I find somewhat baffling. Regards Neil.