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  1. Thank you. This file came out as the big soda dispenser though. Is there another file with the 3-flavor dispenser?
  2. Carudo - Just now getting back to this. Thanks for all the stuff! Could you make a 3-flavor soda dispenser like this? . http://www.sodadispenserdepot.com/images/towers/3-head-tower_new.jpg http://www.sodadispenserdepot.com/images/towers/3-head-tower_new.jpg
  3. Thank you Carudo. My drinking friends are happy now. You don't have a soda dispenser object anywhere do you?
  4. Thank you. I found wine easy enough but am trying to find liquor, like Jack Daniels whiskey or any liquor.
  5. Does anyone have an object depicting a whiskey or any kind of liquor bottle(s) that you would share? I've searched all the online and bonus catalogs for bar liquor and have only found wine bottles. I need some liquor for my shelf! I would also love to have a soda tower dispenser object while we're at it. Thank you!
  6. Thanks for this solution. I had same problem.
  7. Thank you! The window pass through is the ticket. Just for future reference, if using the resizing the wall method, is there a way to trim the wall edges to look finished?
  8. Happy New Year everybody. I can't for the life of me figure out how to add a wall above that follows rising stairway. In the screenshot, I'm trying to fill in above the stairway leaving the bottom open. I'm betting there's a method to do that but I can't find it on videos or any other help. Any ideas? Stairway following wall.zip
  9. After creating rails in several different places in a 3 story plan, I want to change them. I'm somewhat familiar with the marquis tool but was wondering if there's a more graceful method to change the default then apply that to all rails.
  10. Adding on to this 7 year old thread, is there a way to swap the start and end of a wall without re-drawing the wall? In this case I need the left side of this exterior wall to be the start so I can adjust the length.
  11. Thank you all for the comments. Now, back to the roof.
  12. Mark3D: Thank you for the effort. I've been trying to reverse engineer what you did to get it that far but I can't reproduce it on my plan after substantial trying. I made the two obvious changes on my plan but it doesn't seem to effect the roof. I've cleared my plan of most everything except the exterior walls for testing Driftwood Plan 1.09 (Test plan).plan. Could you share exactly what you did to get the auto build to where you got it? Here's the two changes that I saw:
  13. I'm trying to ween myself off of drawing roof planes manually (as was suggested in a previous Q/A-ha ha) in favor of using automatic. In this case I have a couple of wall bump outs that are giving me fits. I've tried adding invisible walls and changing gable settings. I'll bet its a really simple fix but I haven't been able to crack that nut. Anybody care to try to make adjustments necessary to make the roof automatically on this plan? (Desired roof.zip). I appreciate even hints! Here's the auto roof result: And here's the desired roof:
  14. Thanks Doug. I think that works fine but I already have all the other roof planes manually built. Turning on auto build now to build the gullwing roof would build all the auto roof planes over all the manual ones. I was just trying to avoid that.