rlackore Posted July 28, 2015 Share Posted July 28, 2015 X7 Hollowcore Plank library with four subfolders: 1. CAD Sections. These are CAD cross-sections; each section is a CAD Block consisting of a perimeter shape and individual voids. Insert layer is CAD, Default. 2. Face Sections. These are the CAD cross-sections saved as a 3D Face to allow creating custom length extrusions; just explode the Architectural Block, select the face, and extrude. You could easily extract these faces from the solids (see #3), but I've included them for convenience. Insert layer is Slabs. 3. Solids (Architectural Blocks). These are solids saved as Architectural Blocks; the intent is to provide something that can be trimmed with another solid to allow creating planks with cut ends or holes. Insert layer is Slabs. 4. Symbols. These are the solids converted to a symbol to allow for easy stretching in the depth direction to provide planks of varying lengths. Insert layer is Slabs. Using a combination of these types you should be able to create almost any plank layout you need. Hollowcore Plank.calibz Link to comment Share on other sites More sharing options...
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