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I am using the Oculus Rift S with X11
When I run a rendering in the VR mode, I have teleport lines sometimes. Sometimes they disappear. The hand controls or wands work whether the teleport lines are visible or not. Has anyone had experience with this issue?
The wands and VR setup works in other programs no problem. Also I have no complaints with the VR experience within Chief except for this small issue. I expect the customers or first time users) will be confused.
I am having issue with the built in VR viewer, the motion tracking is extremely jumpy and disorienting, It is totally useless for clients as motion sickness sets in with in seconds, I have had to use external programs and they are becoming an encumbering step to the process