wayneseymour01 Posted October 14, 2016 Share Posted October 14, 2016 I am having difficulty getting a texture I downloaded to fit exactly to a equally sized object. issue: I have a image of a tile that I resized to be 8X10 and I then created a poly solid the same size but when I add the material to the object it does not fit. I set the size in the define material dialog butit stillm tiles the texture on the object. Its not the best quality image I know but I just needed it to fit to the poly solid of the same 8X10 size. Any ideas as to what I am doing wrong? Link to comment Share on other sites More sharing options...
glennw Posted October 14, 2016 Share Posted October 14, 2016 One post will usually do it. Same answer as the other post Try Define Material dbx...Texture panel...Scale...Stretch to Fit. Link to comment Share on other sites More sharing options...
KirkClemons Posted October 18, 2016 Share Posted October 18, 2016 Also, double-check that you are using the texture size, not the pattern size. A common mistake is to define the material type and expect the texture to scale with the pattern. Link to comment Share on other sites More sharing options...
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