robdyck

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  1. robdyck's post in How To Rotate A Room?? was marked as the answer   
    Draw a polyline around those spaces. Single click the polyline, then select Edit>Edit Area>Edit Area Visible...then rotate and then point-to-point move into place.
    It would be  good idea to read up on this function and experiment with the various options.
  2. robdyck's post in Automate Elevation Plan Display Callout Label was marked as the answer   
    There is no way to auto-rename them. What I prefer to do in the instance you describe is to add the new elevation and name it E4.1...and so on.
    I simply don't have time to redo everything because of a single change and over the years I have learned to accept the function of the software rather to fight against it. Adaptation is key!
  3. robdyck's post in Window/door lintel bevel angle? was marked as the answer   
    You can easily add that as a Treatment > Exterior Millwork Above Casing. Create the symbol using a 3d solid or whatever tool works best for your style, convert it to millwork and add it to the library.
    Make sure you are using an Exterior Lintel (no profile, width = 0"), then add the treatment and adjust the width as needed.

  4. robdyck's post in Contour lines in render or vector view? was marked as the answer   
    A simple way is to draw a grid of terrain paths / curbs / sidewalks in both directions that are quite skinny. You can draw one, then replicate it every 10' (or whatever works for you), then select them all and copy / rotate them 90 degrees.
  5. robdyck's post in Bolt Diagrams was marked as the answer   
    This site has everything.
    https://www.mcmaster.com/products/carriage-bolts/carriage-bolts~/medium-strength-grade-5-steel-square-neck-carriage-bolts/
  6. robdyck's post in Material Region - Disapear was marked as the answer   
    Hi Ange, I can't tell you why Chief does this but it's them, not you:) Some items simply don't rebuild or update when other items are adjusted or rebuilt. I would expect that if you moved back to your plan view, select a single material region, open / close without changing anything, the material regions should rebuild. 
     
    It's possible that only the selected material region will rebuild and if that's the case, then select all mat regions using the match properties tool, open / close with no adjustments, then go back to the camera view.
     
    Another option in that camera view, would be to select the left wall, open / close with no adjustments.
     
    Also, it's possible that F12 might rebuild them but often F12 doesn't rebuild these items in this type of scenario.
  7. robdyck's post in Foundation not showing up in cross section was marked as the answer   
    Check  for the display of this layer: Slabs
  8. robdyck's post in Interior Dormer Clean-up was marked as the answer   
    You'll need to make quite a few adjustments:
    Set the clerestory window elevation reference to 'Absolute' reset the dormer walls to use default top & bottom heights set the dormer walls to 'gable'  - NOT knee walls Create an 'Open Below' room (exterior walls > not attic walls, uncheck 'No Room Definition, check connections at each end, make dormer walls one continuous wall)
  9. robdyck's post in Window Sill Question was marked as the answer   
    Hi Jim, I'm not getting those results UNLESS the bottom of the window is in the space occupied by the finish flooring.
    1/8" above the finish flooring should bring it back.
     
  10. robdyck's post in Need some help with "cheek walls"? was marked as the answer   
    Here I've manually edited the wall polyline (something I hate doing but when all else fails...) and added a ceiling plane for the steeper ceiling. You can derive the correct elevations for your ceiling plane from a cross section view.

  11. robdyck's post in CAD Detail Warning was marked as the answer   
    In layout, turn on the layer for layout boxes. Then review every page looking for empty layout boxes or boxes with seemingly 'random' drawings. Relink them or delete them.
  12. robdyck's post in Auto Elevations with Macros was marked as the answer   
    All you need to do is open the Story pole Dimension Defaults and adjust the Grade Level Marker setting and make sure the Elevation Reference is Grade Level Marker. 
    For Locate Elevations, make sure you're including the floor finish elevation. You will need to manually enter the thickness of the floor finish so if you make changes to this in the plan, you'll have to remember to update this value.

  13. robdyck's post in Help Request for Stair Issues was marked as the answer   
    I didn't see this issue when I opened the plan. I will mention that you should create an Open Below room on the 2nd floor around the stairs. This room needs the same floor and ceiling elevations as the bonus room! Also, you could examine your plan for walls that don't have the default top and bottom heights and reset them to defaults.
  14. robdyck's post in CA Adding Beams Under Interior Walls was marked as the answer   
    Your rooms should ALL use the default floor structure (which should be defined). This will allow the floor framing to build uniformly. Currently the framing is being separated because there are different types.
    Select all rooms on each floor and ensure Floor Structure - Default is checked. Open Default Settings and edit the Floor/ Ceiling Platform defaults. Ensure the framing layer is set to trusses (or whatever you prefer). Rebuild floor framing.
  15. robdyck's post in Window Labels And Sill Plates was marked as the answer   
    No, just open that wall's dialog (double click it), go to the Foundation tab, and you can spec the sill plate for that wall.
  16. robdyck's post in Glass walls not Opaque in elevations was marked as the answer   
    Perhaps the solution might be to allow both wall and door to be transparent. By adjusting the transparency you can control how the 'intensity' of the display of objects behind the glass.
    Using my tempered glass material with transparency at:
    10% 
     
    50%
     
    100%
     
  17. robdyck's post in How to turn an existing finished 5 plex design into a 4 plex was marked as the answer   
    Yes, using the Edit Area (All Floors) tool you can neatly cut a portion out and move the left or right remaining section the appropriate amount. A little trial and error along with the undo key and you'll have it figured out in no time!
  18. robdyck's post in Living Square Footage Calculation missing was marked as the answer   
  19. robdyck's post in Ceiling Above Stair and Balcony Question was marked as the answer   
    Stairs: Press shift, then select the upper stair and uncheck "Open Risers".
  20. robdyck's post in deleted post was marked as the answer   
    @SkullMesaRanchSimpson Strong-Tie Post Base; This is what I would use. In your case of a 6x6 post, 4.75" to the center line.

  21. robdyck's post in Elevations - First and Second Floor Material Overlap was marked as the answer   
    Select the lower wall, Structure Tab, Click Default wall top height

  22. robdyck's post in Curtain Wall Radiator was marked as the answer   
    Hey Jim, I'd suggest using a base cabinet. I'd also suggest making a copy of a register symbol and then setting it to insert into a countertop. For accuracy and width, you may want to place several registers and convert them all into a single fixture that can be placed into a countertop / cabinet.
    Alternatively, you can just place one register into a cabinet top and adjust the cabinet width to match the register width. Then copy it 6 times to create the appearance of 12 vents. Use a matching cabinet with the register removed to serve as the fillers at the ends and intermediate portions.
  23. robdyck's post in Referenced detail call out bug? was marked as the answer   
    Hey Ed, I think you're using those callouts backwards. The plan view callout should have the link on the upper line. It will then automatically display whatever number you assign to the layout view callout label.
    In your case, assign the #1 to the layout view callout label (the strap detail). 
    This (%referenced_view_callout_label%) will go in any callout (in any view) that you want to link to that detail.
    This also means that your strap detail should be a view that is sent to layout...not just a CAD block.
  24. robdyck's post in Wall Cabinet Question - Floating Shelves was marked as the answer   
    Box construction : framed
    Separation: 0"
    Front: Opening (specify shelves)
    Back, right, left: none
    Has Bottom
  25. robdyck's post in Post frame truss placement was marked as the answer   
    Like the message says, there is no ceiling out there. First, place it where it works, then lock the truss envelope. Then move it to where you'd like.