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robdyck's post in Door and window labels not to be shown on all section views was marked as the answer
No trick...labels can be set to show or hide on a per camera basis. In a section or elevation view, just select the windows that you do NOT want to have their label showing. In the Label tab, check 'Hide in this View'. This assumes the labels layer is on. So you have an override to hide labels as needed. The inverse function does not work (that is 'show label' while the layer is off).
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robdyck's post in Schedule linked Callout location not movable in plan view was marked as the answer
The label control issue is because when a sink is placed into a cabinet, you immediately lose some control. If you single-click the cabinet and move the label you will see that the cabinet label and sink label are locked together despite being on separate layers and generated from separate schedules. If you turn off the cabinet labels layer, the fixture label relocates to the cabinet label position and can only be moved by the cabinet. This is one (of many) drawbacks of Chief's method of combining items that are placed into cabinets.
It would be much better if Chief allowed auto placement of these items but treated them more like an architectural block than a semi-single component.
The solution for more control is to add the sink as a standalone fixture. You could edit the existing sink to remove it from being included in the schedule while still keeping it in the cabinet. Then place the sink as a stand alone fixture and let it be buried or move it into the correct position manually. This will give you separate label control.
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robdyck's post in Foundation with Internal Brick Ledge was marked as the answer
For the foundation wall, you'd need to use a pony wall (4" concrete wall on 8" concrete wall). If that is a walkout foundation that is already using a pony wall (2x6 wall on concrete wall), then you're in a bit of a pickle as you can't stack 3 wall types in a single pony wall. But...you still have a couple of options:
Use the 4" concrete wall and make the corrections manually using CAD tools (plan views, section views, details,etc) use the 8" concrete wall and add a wall cap (4"x8") that splits the pony wall. This can represent the upper portion of the foundation wall. Some CAD cleanup will be needed in section views and maybe in elevation views. -
robdyck's post in What is the best way to draw this brick porch? was marked as the answer
A pony wall and wall cap would work for the central stub wall portion. For the post and cap, a couple of 3d solids are the fastest, although I'd convert the 2 objects to a symbol with stretch planes so that it can be used for any height and width of column.
It's pretty easy to figure out the width and depth by counting bricks.
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robdyck's post in Stone Entry - How to? was marked as the answer
Pony Walls! Create your porch using a wall type for the stone. Add windows, not doorways, simply to be able to add the keystone > 'Treatments' / Millwork Above Casing. Position and size all windows; use a pass-through and remove frame and casing.
Change walls to pony walls, with the lower wall being an air gap type of wall. Place columns manually.
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robdyck's post in Floor Truss Troubles was marked as the answer
I'd suggest you examine the settings for the Floor Structure Definition. If it's checked as Trusses, the truss width is greyed out. Check Joists, change the width, then check trusses.
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robdyck's post in Auto build roof does not build over structure, but creates false roof was marked as the answer
You have a Baseline Polyline in your plan, it just isn't displayed in the working plan view nor in the roof plan view. Turn on the layer for Roofs, Baseline Polylines. Then, select and delete the roof baseline polyline.
OR open the Build Roof Dialog and check Make Roof Baseline Polylines. This will generate a new baseline polyline and the correct roof, but it will not rebuild when walls are moved as that check box is not 'sticky'. Best to delete the baseline and don't use a baseline unless you understand its function and need it for roof edits.
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robdyck's post in How do I get Chief Architect X17 to show decimal feet for room dimensions? was marked as the answer
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robdyck's post in Balcony (Room) over Roof Question was marked as the answer
First thing I'd try is unchecking 'Roof Over This Room' in the lower pop-out room. Second thing I'd do (if that doesn't work) is add that layer to the floor structure specification for the balcony.
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robdyck's post in No Attic Walls, No Basement Floor was marked as the answer
You can't get a crawlspace floor to generate because of how the Crawl Space room is defined. By default, you have this room set to an Open Below room type. Change this to Slab.
Open the Room Spec dialog:
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robdyck's post in Inset Interior Door was marked as the answer
I would model that using 2 walls adjacent to each other. In this example I used a 2X3 interior wall butted against the adjacent wall. For final plan views, I'd use a cad mask to cover wall fills.
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robdyck's post in Help with cathedral truss was marked as the answer
Yes and No. Chief can generate a truss that is not correct, and then you could manually adjust the truss polyline. Your particular model raises more questions than I have time to address, however I suggest getting the framing reasonably close and then making manual adjustments. Chief will almost never build top plate heights and vaulted ceiling trusses both correctly.
For this building, you could split the room to create 2 separate default ceiling heights to help drive wall framing...but then you have 2 rooms instead of one. So, it might make more sense to manually adjust the wall framing of either the low or the higher wall. Either way, it will help if the default ceiling elevation is either 84" or 125 1/2".
Also, it will help if all framing defaults and assembly defaults are exaclty correct to what is being built, and if the walls have both framing layers as 'Main Layers'.
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robdyck's post in Double Fascia - Extended Piece was marked as the answer
Hi Ange, you could try copying that shadow board and set it to 1/16" thickness, Eaves Only, set it to an invisible material.
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robdyck's post in Elevation Symbols - coordination b/w plan file & layout file was marked as the answer
The camera callouts will display correctly once the layout file is open...and only when the layout file is open.
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robdyck's post in Modeling Roof Detail was marked as the answer
You could use a molding assigned to the frieze for the roof planes. If I were doing that, I'd probably assign 2 separate moldings as a frieze: one for the crown and one for the dentil molding.
You may be able find a dentil molding that is close enough, although you might just want to make your own.
Take a look at the dentil moldings in the library, and that should give you some visual cues. You can convert a 3d object or symbol into a molding.
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robdyck's post in material painter and spray can no longer work on components in one room in a plan that otherwise is fine. was marked as the answer
The ROOM has a wall covering applied:) Open the room specification dialog and delete the wallcovering from the room. Double click on the room in plan view or in camera view, double click the floor or baseboard to open the Room Specification dialog.
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robdyck's post in How To Rotate A Room?? was marked as the answer
Draw a polyline around those spaces. Single click the polyline, then select Edit>Edit Area>Edit Area Visible...then rotate and then point-to-point move into place.
It would be good idea to read up on this function and experiment with the various options.
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robdyck's post in Automate Elevation Plan Display Callout Label was marked as the answer
There is no way to auto-rename them. What I prefer to do in the instance you describe is to add the new elevation and name it E4.1...and so on.
I simply don't have time to redo everything because of a single change and over the years I have learned to accept the function of the software rather to fight against it. Adaptation is key!
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robdyck's post in Window/door lintel bevel angle? was marked as the answer
You can easily add that as a Treatment > Exterior Millwork Above Casing. Create the symbol using a 3d solid or whatever tool works best for your style, convert it to millwork and add it to the library.
Make sure you are using an Exterior Lintel (no profile, width = 0"), then add the treatment and adjust the width as needed.
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robdyck's post in Contour lines in render or vector view? was marked as the answer
A simple way is to draw a grid of terrain paths / curbs / sidewalks in both directions that are quite skinny. You can draw one, then replicate it every 10' (or whatever works for you), then select them all and copy / rotate them 90 degrees.
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robdyck's post in Bolt Diagrams was marked as the answer
This site has everything.
https://www.mcmaster.com/products/carriage-bolts/carriage-bolts~/medium-strength-grade-5-steel-square-neck-carriage-bolts/
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robdyck's post in Material Region - Disapear was marked as the answer
Hi Ange, I can't tell you why Chief does this but it's them, not you:) Some items simply don't rebuild or update when other items are adjusted or rebuilt. I would expect that if you moved back to your plan view, select a single material region, open / close without changing anything, the material regions should rebuild.
It's possible that only the selected material region will rebuild and if that's the case, then select all mat regions using the match properties tool, open / close with no adjustments, then go back to the camera view.
Another option in that camera view, would be to select the left wall, open / close with no adjustments.
Also, it's possible that F12 might rebuild them but often F12 doesn't rebuild these items in this type of scenario.
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robdyck's post in Foundation not showing up in cross section was marked as the answer
Check for the display of this layer: Slabs