Chief_Id
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Everything posted by Chief_Id
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I have a clean install of X15 on the same computer I previously had X14 installed. I don't have anything loaded other than core libraries at this point. It simply takes longer to load than X14.
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Thanks Brian. I verified the workaround corrects the issue on my computer.
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File uploaded to support for evaluation.
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Downloaded and installed X15 Beta and opened a file I'm currently working on. When using Physically Based full camera rendering there is now significant latency when panning the camera. No latency issues doing same views in X14. When I try to pan the camera and release the mouse nothing happens for 4-5 seconds then the view starts to move. It will continue to move for roughly another 10 seconds before it stops and the status bar shows Finished Rendering. This happens if I do a small movement, where I only move the mouse a small distance, or a larger movement where I move the mouse a couple a couple inches. Video drivers are up to date and the screen size is 1644x694. View contains 1,162,283 surfaces.
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Are you currently working with cloud memory? is it slow?
Chief_Id replied to wkshank's topic in General Q & A
As David mentioned, the fastest speed you'll get is a solid state drive (SSD) attached to your local system. By attached I'm referring to the internal drive in your system, not an SSD attached using a USB port. The hard drive, regardless if SSD or a spinning platter, is the slowest component in your computer. I'm not a fan of cloud storage and don't use it but regardless of the speed of one's Internet connection it will still be slower than a locally attached drive. I've never done any tests but I'd say even a locally attached SSD using a USB port on your computer (assuming it's at least USB 3) will still be faster than any cloud storage connection. Another option is if your new computer will support dual drives then you can install a second internal SSD drive and use it for your autosaves. Personally, I run dual mirrored drives in a RAID configuration but this is beyond your question. -
Eric, The updated video is a big help and I learned multiple techniques watching it. I see no reason why this technique won't work for what I'm trying to do. Next step is to implement it into my plan. sphome - thanks for the offer. The solution Eric provided is what I was looking for. Dale
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Thank you. I'll see if I can get everything to line up and work correctly. The first picture in this thread was simply an example of how the curved bar area is free standing, has an upper and lower countertop, and doesn't connect to the walls at each end.
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Eric, Attached picture is a printout from the attached plan file. On the left is the 16 inch curved wall on top with 8 inch pony wall on bottom. On the right is the two polyline solids making up the upper and lower curved walls. Dale
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Seeking advice on how to best draw this... First Attempt: I used a doorway and pass-thru window to create an opening in a joined straight and curved 16” thick wall. The doorway is in the straight wall and the pass-thru window is in the curved wall. On the curved wall I defined the lower portion as a pony wall and made it 6” thick while retaining the 16” wall on top. The lower wall will support an elevated countertop (attached pictures shows an example) in addition to being the back wall for kitchen cabinets. This didn't work as I couldn't get a clean connection between the doorway and pass-thru window and it caused issues with the floor molding. The attached plan shows the results. The Chief Architect website uses a similar example to create a wall with a doorway and half wall opening. https://www.chiefarchitect.com/support/article/KB-03105/creating-a-pass-through-doorway.html but it doesn't take into account walls of different thickness. Second Attempt: I used a polyline solid to create the curved upper half of the wall and used a half wall for the curved lower portion. Despite multiple attempts I could not keep the half wall from extending past my designated end points. It kept connecting to the side wall even though it is three feet away from my endpoint. Third Attempt: I created a polyline solid for the upper curved wall and the lower curved wall (illustrated in attached plan). This seems to work but since the lower curved polyline solid isn't a wall the auto-generated kitchen cabinet countertops do not create correctly. I guess I need to create a custom countertop for the cabinets in the same manner as I will need to for the bar top? Also, how to I get the polyline solid draw properly in the framing layer? Any tips will be greatly appreciated. I’m using Chief Architect X12. Dale Curved Kitchen Wall.plan