Stephen999

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Posts posted by Stephen999

  1. Hi thank you i have fixed the problem by looking at Level 2 as instructed and i could see the problem straight away it was leftover window from an old window i added before this one so thanks. :) i will look into adding a signature for future reference?

  2. Ver:Chief Architect Premier X11

     

    Hello i'm having an issue with when i build a Bay window i have two pieces of wall that are gone on either side and i don't know why and what is causing this problem so i would like some friendly advice as to how i would fix the issue561498476_2019-11-0910_35_38-Greenshot.thumb.png.84acf010dab6d8fa2ba2164e65284b35.png

  3. 1 minute ago, Chopsaw said:

     

    If keeping the model correct is not an issue you can change your wall definition and just include an interior layer of " Opening (no material)".  I an not sure how Blender will see that though, possibly still 3 materials.  Another reason to have general access to "No Material".

    Hi can you alter wall definition for already made plans?

  4. I’m using the most current version of the program? 

     

    Yes what hat I mean is when you create a wall in chief and zoom in you don't just see the back and front walls inside you can see layers of wall that are pointless being there as you don’t see them unless you zoom inside a wall. 

     

    I want to know if there’s a way of removing those inside wall layers that arnt needed 

  5. Hello sorry if the title sounds confusing but i have noticed that in Chief when you make a wall it makes numerous wall Layers now i only want the wall outside and wall inside as the inside layers are never seen is this possible because it make the mesh very hard to work with once exported into a 3D Application such as Blender 

  6. 9 minutes ago, solver said:

    There are lots of good videos on the Chief site to go over these type of things.

     

    Consider spending some time there watching and maybe reading articles and you will be able to answer questions like this for yourself.

    That's the thing i have searched YouTube but i cant find many if any dealing with this particular query? 

  7. On 10/5/2019 at 2:42 AM, Ridge_Runner said:

    Draw it in section view as CAD lines and then turn it into a 3D molding line. Position it in plan view if necessary.

    3D molding line.jpg

    3D molding line 2.jpg

    Hi again i have created a molding with CAD Lines on a wall but the wall end goes on a bend how would i add the other molding i have an image the red is the one i made and the green is the bend where i want the molding to join somehow???

    2019-10-14 00_45_22-Chief Architect Premier X11.png

  8. On 10/3/2019 at 12:00 AM, robdyck said:

    Depending on what you're priorities are for accuracy, in that same stair section view, you could add a 3d molding (that follows the top edge of the p-solid stringer) and you could apply a molding with a rounded edge to better represent a carpet wrapped stringer. It would soften the edge. Or that molding could be used as wood trim to cap the top of the stringer. Unnecessary for construction docs, of course.

    Hi i have got quite far with understanding how Poly line Solids work? And have created a wall structure near the stairs i want to add like a molding going down and then up i have created the bottom part that is Grey but i cant make the other as it has a bend and elevation view isn't helping either here is a image showing a basic outline the yellow is the molding i did and the red is where i am having trouble making the other molding line

    2019-10-05 01_24_59-Chief Architect Premier X11.png

  9. 2 minutes ago, robdyck said:

    No problem Stephen. In order to draw the appropriate polyline solid, you'll need to take a section / elevation view through the stairs. You can then draw a p-solid using the p-solid tool and then size and shape it to be the stair stringer. A couple of pointers:

    -a psolid will 'be' on whatever surface you draw it on. You can move it in plan view, but it's best to draw it on the surface you want it on, like the drywall in this case.

    -make sure you're on the correct floor when you draw it. 

    -a p-solid drawn in elevation view behaves differently than one drawn in plan view. A bit of practice will help you decide which to use and when.

     

    If you post a plan, I'll quickly draw one in for you and send it back. Then you'll be able to see what I've done. A bit easier than typing!

    Hi my current plan is to big to upload 

  10. 25 minutes ago, robdyck said:

    There's always a way. It just means manually placing a molding or p-solid to act as the nosing. Another glaring issue that requires a work-around would be that stringer sticking up past the upper floor surface. The solution is turn off the closed stringer and make your own using a p-solid. At least then, you can also control its thickness and the material for the stringer separate from the risers.

    Hi i'm new to chief could you tell me how to use P-Solids and how to access them in the Catalog? i have turned off Stringers so now my stairs look like this

    2019-10-02 23_01_10-Chief Architect Premier X11.png

  11. 4 hours ago, robdyck said:

    I believe to get that gap to disappear, you'll need to ensure that the stairs are snapped to the framing layer of the floor above. Quick guess would be that your stairs are currently snapped to the drywall layer. 

    Correction: the tread and nosing material will need to be the same as the carpet runner! Unfortunately, the nosing material can only be set by the stairs.

    image.thumb.png.400012140936ded6d118d9ac89fdd55d.pngimage.thumb.png.c817b824dbeff1e593a5dc212c8a00f1.pngimage.thumb.png.f6887b7e47ff851157061633d742651d.pngimage.thumb.png.30bc8b5bc1487e41f2f311da6b1c14e9.png

     

    Hi so is there no other way to fix it apart from Nosing? As when textured it sadly does all the stairs as well as you mentioned