Practice-075.jpg



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Messing around with home made textures-rendering in X17

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There were only a few rocks in the Chief Library, so I spent a day finding some modeled rocks, then fixing the UV's in Zbrush so that my rock surface textures play well with them.  I take photos of rocks, and surfaces where ever I go, when the light is right, then I tile them using CS5, then prep them in Materialize, and sometimes create the final texture in Quixel mixer.  Chief plays well with the PBR textures.  For height in Chief, I generally choose normal maps. The ground on this one was fun to make.

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