I would like to use a metal siding similar to this picture, and I can't find a similar material in CA. The closest I see is vertical paneling. I can adjust the angle so it's horizontal and change the scale for wider boards, but I don't know how to get rid of the wood grain look and change it to a metal texture. Any advice on a material texture that would work well?
Also, does anybody know what this type of large scale horizontal metal siding is called? Perhaps there is more information on Chief Talk already, but I didn't know what to search for since I don't know the technical name for this material. Thanks so much!
I've searched over all materials in the library and in bonus libraries unable to find a wall material that alternates between skinny and wide planks. The closest material I can find is the "Board and Batten" siding which has fixed skinny battens and wide boards. I know about sizing the image but what I'd really like to find is a material that I can control for both plank sizes--say, 4" & 8", or 3" & 6", or 2" & 7", etc. Anyone have suggestions? Thanks, Tony.
Chief Premiere X13, Dell computer, 64-bit OS, 11th Gen, Core i9, Windows Pro 11.
Hi, I'm a new Chief Architect user. I'm still in training and can't figure out this issue. My pattern texture isn't showing up in my Elevation Views. Something must be toggled off because this is affecting all of my materials not just the siding, I just don't know what it could be. The siding has the preset "Hatch" pattern Chief Architect has already, I attached a screen shot of the Define Material dialog box too. Thanks in advance!
We're having an issue with a specific base cabinet not showing the correct color/texture. I was able to use the texture in a different file on another piece of cabinetry and we're able to use the texture to paint other materials in the file that the problem cabinet is in but this one specific cabinet is not rendering properly. The dbx says it's the 'Dark Wood' texture but it's not showing as that texture in the rendering. Anyone have a solution for this?
Attached pictures to show texture that's chosen vs how it's rendered.