RobertHelms

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    • By pgjacob
      HI All
      I am ray tracing a scene with a 3D plant (from sketchup) and the shadows are showing squares rather than the actual shadow of the plant (1 pass image shown below).  I have purposely moved the sun around to cast shadows to the back of the image as I have found manually manipulating the sun gives much better RTs than using natural sun angles (at least for me).  I attach the skp file and what the plant looks like in the object info window of CA.  Any ideas how to get rid of this square shadow?  I uncheck the ray casted shadows in camera tool pre-ray trace, and it looks better but still ray traces with the square shadow.
      Thanks in advance,
      melissa
       
       

      Blue Flax Lily.skp
    • By LeeDrafter
      Hi All, I am trying to achieve a ray trace with a tree in the foreground that sort of frames the picture. Attached is an example of my goal- I did not create the attached jpg. I am getting close by placing a tree close to the camera but mostly out of view, but every tree I have tried is blurry. See the saved camera in the attached file. Then I place another big tree closer to the house to create a shadow on the house/driveway. I will crop that tree out of the final picture. Are there any trees CA has that you recommend for close-up high resolution (5500x3200 pixels) ray trace? I found a thread from the old Chief Talk where they had a similar problem and Larry Kumpost  suggested a high res tree, but I don't know where to find one. Here is the old thread http://www.chieftalk.com/showthread.php?34289-Exterior-Critique&highlight=trees+foreground. Thank you in advance!

      THE ADLER RENDERING.zip
    • By hikerj
      Can anybody tell me why I get ray traces that are really grainy?  I can't find a topic on this.  I am using X9 on a mac. 
    • By dJanzenINTERIORS
      When doing a Ray Trace the cabinets seem to be lit from the inside.
      There were no lights added to these cabinets and it seems to be happening every time.

    • By karenmbruns
      How do I get rid of halos/glare that is appearing at crown molding, around door ways, cabinets, etc. in ray trace view? Do I need to change the default for interior ambient light?