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A bit late in the day to be starting an old topic. What the heck is the deal with random wall lighting issues in PBR? I've tried every toggle and adjustment I can find but I can't get a couple of walls to display properly. It's clearly not a specific lighting issue because the problem is with a few walls. I recorded the PBR adjusting itself and somewhere along the way it gets it just right...but then just keeps on going. All I'd need is a slider tool so I could manually reverse / forward that process and then stop it where I'd like it.
And while I was working on this I had an epiphany! I added a wallcovering to my offending walls, using the same material, and BOOM! They all play along now! This could possibly go in the 'tip and tricks' section.
Hi All, I am trying to achieve a ray trace with a tree in the foreground that sort of frames the picture. Attached is an example of my goal- I did not create the attached jpg. I am getting close by placing a tree close to the camera but mostly out of view, but every tree I have tried is blurry. See the saved camera in the attached file. Then I place another big tree closer to the house to create a shadow on the house/driveway. I will crop that tree out of the final picture. Are there any trees CA has that you recommend for close-up high resolution (5500x3200 pixels) ray trace? I found a thread from the old Chief Talk where they had a similar problem and Larry Kumpost suggested a high res tree, but I don't know where to find one. Here is the old thread http://www.chieftalk.com/showthread.php?34289-Exterior-Critique&highlight=trees+foreground. Thank you in advance!
THE ADLER RENDERING.zip
I've been an active user of Chief Architect for about 15 years now. I am currently using the X11 and have an SSA. In all of these years using the software I have been frustrated with a couple things in the electrical area. First was the terrible placement of electrical connectors, they were never placed in a way that was visually appealing. I was always wasting time adjusting the lines after placement just to make them look nice on the plan. Thank you Chief, in X11 the lines now, most of the time, place in a visually acceptable manner. A great time saver when doing the electrical!
The second, frustrating issue is the lack of programming to address the floor-to-floor light switching. I have over the years visited ChiefTalk hoping someone had a good solution to address this issue. I have never liked any of the proposed solutions, namely placing the correct 3-way or 4-way switch on each floor then placing cad arcs or splines to represent the electrical connector. I felt it to be a time waster and it just did not feel right using a cad line instead of an electrical connector.
So, in response to my frustration with floor-to-floor switching I came up with an idea and ran with it. I created two floor-to-floor connector symbols. The symbols are identical except that one is designated as being switched and the other is not switched. Both are, in plan view, a 2" circle, defined as an electrical item, In 3D they are a 2" clear glass sphere and attach to the ceiling, being virtually invisible in a 3D rendering. When I am doing a floor-to-floor switch connection I place the switched symbol in the stair well then connect the switch to the symbol. The switch then automatically changes to a 3-way. I have a set of text labels that I then place over the switched symbol to indicate the usage of the switch, i.e. "To light above", etc. I have attached an X11 library containing the two floor-to-floor symbols, (switched and not switched), and the text labels I use.
I hope these will save you a bit of time. Enjoy!
When I render PB the image always looks darker than in the standard view and in ray trace .
When I look at the online videos for assistance there is mention of BLOOM and IMAGE .( Changing intensity, contrast etc).. I do not these options on my tool bars , Are these options only available in RAY TRACE