CEC123

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Everything posted by CEC123

  1. Hi Rob, Yes, I have seen that occasionally over the years. It usually seems to happen where multiple walls intersect and at least one of them is different from the others in some particular way, but I've never taken the time to investigate exactly which detail is causing the conflict. I just pull them back and let them resnap one at a time until the offending one self-corrects. It is rare to end up with one that won't fix itself after a few attempts. Russ
  2. Thanks, Rob. It looks like I'll have to do the same things you've been doing to get a stairway that actually renders as it should. I'm not at all opposed to the extra work, and CA X6 is truly great software that really makes this job so much easier and faster to do. It's just frustrating that this is a well-known glitch that apparently has not yet attracted any attention from the coders at CA, who I'm sure are quite busy with weightier matters. So, onward and upward we go. Cheers! Russ
  3. Hi all, Sorry for the delay in responding. Yes, I did post that image to my user gallery and inadvertently left that album locked, which has now been rectified. I couldn't easily decipher how to post the pic directly to the post; everything I tried was unsuccessful. I have just posted two more pics, one of which is the relevant staircase specification dialog for the stairs, so you can see that I used the auto railing. Other than changing the newel post diameter several times, I can't think what might account for the "two balusters and one newel" on the the same tread. Still no luck in solving the original problem.
  4. Hi Curt, I tried your suggestion for the railing, but it replaces the wall under the stairs. Then I unchecked the "Open underneath" box so it would draw the fake wall to hide the balusters going all the way through to the floor, but that prevents me from putting a door into the closet under there. So, I guess I will have to live with the screwy first tread newel until I can learn how to work around it, or until the CA folks decide to fix the coding. Thanks for trying to help. Cheers! Russ
  5. Thanks for the welcome, Curt! Also, thanks for the suggestion, examples, and tip. I will try your suggestion when I next get a chance to work on my plan. In answer to your question, my stairs are just regular indoor stairs going up to a second floor that hasn't been drawn yet. There is a room under the stairs, which renders correctly, as does the railing, except for that first newel. I had not thought to draw an independent railing over the stairs since I figured there just had to be something I was missing in trying to set up the railing via the stairs dialogue. It never occurred to me that the program would have an option to include a newel on the first tread and then draw it incorrectly! And, to be honest, I had also assumed that if I tried to draw a railing there, it would render underneath the stairs, thereby eliminating the regular wall there already, which encloses the room under the stairs. Russ
  6. I have searched the forum for well over an hour looking for a solution to this problem I'm having in CA X6: Why—when I select the option to have "Newels at First Tread"—does the program draw said newel passing through the tread and resting on the floor instead of stopping at and resting on the first tread? Any help you can offer would be much appreciated. Russ