ChiefBNpro

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  1. ChiefBNpro

    Chief Architect road and fence problem

    First of all, I would like to thank everyone for trying to help. I have to use this terrain. I tried many programs, including AutoDesk Infraworks, Civil3D, 3DS Max, SketchUp with Instant Architecture and ESRI City Engine. We need to prepare terrain for houses, draw roads and fences. Then we open this model in Lumion and render 3D video animation. So far we got best results with 3DS Max (successfully completed 6 projects), but Chief Architect is the most intuitive program we found so far. Our new architect is using it and he told me that CA can draw roads. I tired it, and definitely CA workflow drastically decreases modeling time. This is my PC config: Operating System Windows 8.1 Enterprise 64-bit CPU Intel Core i7 4790K @ 4.00GHz Haswell 22nm Technology RAM 16,0GB Dual-Channel DDR3 @ 775MHz (11-11-11-28) Motherboard ASUSTeK COMPUTER INC. Z97-A (SOCKET 1150) Graphics Display 1: 23'' 2357M (1920x1080@60Hz) Display 2: 23'' ASUS VS247 (1920x1080@60Hz) GPU: 2047MB NVIDIA GeForce GTX 760 (ASUStek Computer Inc) Storage 232GB Samsung SSD 840 EVO 250GB (SSD) 931GB Western Digital WDC WD10EZEX-00BN5A0 (SATA) Optical Drives TSSTcorp CDDVDW SH-224DB Audio NVIDIA High Definition Audio I tried, but it didn't help.
  2. ChiefBNpro

    Chief Architect road and fence problem

    Yes I have.
  3. ChiefBNpro

    Chief Architect road and fence problem

    Yes I did (several times), and nothing changed.
  4. I have a problem with CA precision regarding roads and fences. I've imported elevation points and generated terrain. When I place fence on the terrain it sometimes follows terrain correctly, but often it "sinks" under. Similar problem happens with roads when I try to join two roads to form an intersection (curbs are misaligned). Is there any way to fix this problem? Sorry for my bad English. test.plan