I am trying to pull files from chief architect to cinema 4d. I can do it fine with a dxf, 3ds, stl, and dae. I have the most luck with textures and elements coming in as separate objects when I import the 3ds file directly into c4d. My issue is that doorknobs and many other objects, like light fixtures, and really any objects with a curve, are jagged (screenshot attached). A doorknob, for instance, only has about 14 vertices or faces on the actual handle circle. My questions is how can I get these smoother? Or are the chief models not any smoother than that? Is it in the export from Chief, the chief project settings, the import into c4d, or is it even doable? I assume that chief models have higher resolution because the ray trace makes these objects look better, so how can I get smoother objects? Thanks for any help.
Using Chief 6 and C4D R16. OSX Yosemite.