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Posts posted by BWoods

  1. 3 hours ago, Dermot said:

    The same way you report any other bugs.  You can call (1-208-292-3399), email (, or use the online support center ( 


    More info about contacting support can be found here:


    Thanks. I've not had to report a bug yet so wasn't sure if there was a way to do this within the program or not.

  2. 16 minutes ago, Alaskan_Son said:


    Okay, I see what you're saying now and I can confirm.  X13 has a larger minimum than what X12 had.  It seems to be triggered by the Layer Properties section.  Toggle Layer Properties off and you can get it much smaller.  I would suggest you report this as a bug.

    That's it. Thanks for pointing that out to me. How do I go about reporting a bug for Chief? Will want this one fixed for sure. 

  3. 5 minutes ago, Alaskan_Son said:

    They only get so small.  If you’re working with a single screen, I really suggest you leave all 3 side windows tabbed with each other on one side.  

    It appears to be the Active Layer Display Options that has a minimum width. If I take it from the right side, I'm able to adjust the library browser freely. The issue is that this minimum width seems to have arbitrarily increased with the x13 beta for no apparent reason. I'm using multiple monitors but the other monitors are typically used for other things needed to see for the drawing. I'd like to keep the windows separated between the right and the left as I prefer the drawing area centered in the screen.

    Am I just out of luck? I have a large dead area of white space in the layer option panel. 


  4. Hey all.


    I've updated to the X13 beta. My side windows (library browser and Active Layer Display Options) have had their minimum width increased, making my drawing window even smaller. It will not allow me to make the side windows smaller than they are, only bigger. Is there a way around this? 

    See the attached image below. I want the right side windows, maybe, 2/3 or less of the size they are currently. 




  5. 6 minutes ago, CADguy said:


    Frame Rate drop


    Frame Rate is how many frames the screen flashes in 1 minute (good 60fps > 30fps bad)

    When the Computer Processor is overloaded with more and greater detailed items, the fps slows down to capture as much detail as possible but causes the screen to stutter, freeze or even crash the operation completely and close the program.

    Exactly, better explanation than I could've given. 

  6. 3 minutes ago, joey_martin said:

    Construction company want ads.


    You need an understanding of construction to able to design and create plans.

    Yea I used to work for a drafting company that designed custom homes. I learned a lot from them in a year but was out of work for a month before coming to my current job. Current job is a contractor that mostly does kit and bath remodels so I honestly don't even do much structural stuff. Nobody at this company has anywhere near the construction knowledge of my previous job, kinda bummed on that.


    edit: on that, I do have a basic understanding of structural related knowledge, but it's so infrequently used I tend to have to look up what I need to know every time from an older set of plans thats been engineered. 

  7. 3 minutes ago, joey_martin said:

    Yes you do. Here is a page of details all from the model. Live camera views, labeled from my library and sent directly to layout. Very little if any CAD other than the earth and stone fill.


    Live camera views, how much of a frame drop does that cause you? Just curious. 


    Part of my issue is I'm also only 2 years into the industry and don't entirely understand how everything is actually built in the field, which makes learning how to build in chief more to learn. Is there a good, recent tutorial on how to build from the ground up? I've checked some out in the past 1.5 years but a lot of what I find is old and when I try to follow them, they tell me to do something in a dialog box thats been moved to another location or removed entirely. 

  8. On 4/15/2021 at 10:45 AM, kylejmarsh said:

    IMHO you should use different wall types for your 'existing walls' I use an (E) at the end to denote this. That way you can have it on it's own layer 'Walls - Existing' and have it turned off of materials list. You can give it a neutral fill like a white. You can control the lineweight since it's on it's own layer. Then for your new walls have the fill you want, are on a different layer, can be added to materials list.... so many advantages.

    This is exactly how I've done it. White/no fill for any existing walls, on their own layer. New walls I use various different hatches available and on their own layer. This was how I learned to draw in AutoCAD and I just migrated that process over to Chief. Would be nice to have more hatch flexibility and more default patterns though, as with bigger jobs with lots of wall types, I end up using some crazy hatch patterns.


    On 4/15/2021 at 10:45 AM, kylejmarsh said:

    That said, I think there are a number of these items which would be nice to have control over the default appearance. Some others are, thinking of section views + autohatch:


    - Insulation hatching. Right now it's a thin black line - a fat grey partially transparent one is what I like on my sections. Right now i have to change each one.

    - Footing hatching

    I haven't had the time to learn how to use many of Chief's auto tools and I always just end up drawing my own sections in CAD. I really need to learn how to build from the ground up in Chief, foundation, framing, all of it. Feel like it would save me tons of time. 


  9. On 5/24/2020 at 2:50 PM, joey_martin said:

    Not that wall fill. The wall hatch tool is what I am sure he is talking about. Very handy tool for remodels without needed a ton of different wall types.

    I wasn't familiar with this tool until just now. The majority of my work is remodels, especially in big condos with boxed out chases eveywhere etc. How does this tool prevent you from needing tons of wall types? Because I've got 15+ lol. 

  10. Hey all, 


    Using CA Premier X12 on Windows 10.


    I am trying to create a large bay window that is existing in my customers house. There are no corner posts between 3 windows, yet it seems it will only allow me to achieve this affect with 2 windows. Adding a 3rd window creates a corner post between 2nd and 3rd, despite all 3 having the corner post box unchecked. See the highlighted area in the attached image. image.thumb.png.1743964118a4b1a055f701b0dc2ef1c2.png


    Per this thread from 2019, Solver says that corner posts only work with 2 windows as we see here. I would assume this hasn't changed? 

    Custom modeling a window for this space isn't exactly time friendly (for me, at least). Is this my only recourse here?



  11. Oops, I thought I replied to this yesterday, sorry. 

    Thanks for all the replies everyone. Spent a few hours last night duplicating all relevant layers to have new and existing for each and then spent some time making a test remodel design. It's gonna take some tweaking to get exactly what i want reporting to the material list, but the results are what I was looking for.

  12. I am using CA Premier X12 on Windows 10. 


    I am looking to create a material list that only gives me materials for the new stuff in my remodel. My existing plan and proposed plan are separate plan files. I watched a couple of the tutorials on materials lists but they were on material lists for an addition rather than a remodel. Is there a video I might've missed somewhere, or is what I want to do just not possible? 


    Any advice is appreciated,


  13. 6 hours ago, Alaskan_Son said:

    All you need to do is turn your Foundation layer on and then Rebuild 3D.  Depending on the type of change that was made, Chief doesn't always rebuild the model.  You can get it to rebuild any number of ways, but clicking on 3D>Rebuild 3D or hitting F12 (Rebuild Walls/Floors/Ceilings) are a couple ways.  You can also change the rendering style, make an actual change to the model, click undo followed by redo, etc. etc.  The model just needs to be rebuilt is all. 


    I suspect the reason the model doesn't automatically rebuild in this particular instance is because the Foundation layer is a unique layer that doesn't actually control the display of any specific objects (like the Framing, Rim Joists layer for example).  It simply controls whether or not anything on Floor 0 is displayed.  Anyway, Chief gives us the tools to rebuild 3D when necessary and it's something I personally use quite a bit...whenever I suspect something should have changed but didn't.

    I had been wondering if this was a thing for awhile... Probably would've saved me some time in the recent past haha. Thanks for the answer, appreciate it!