Rossrods

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  1. Chopsaw thanks for the info. I was thinking the DBX was a file format. LOL I figured that one out. When modeling in Rhino, the terminology used is surfaces or solids. If I'm correct CA calls these symbols. So I've got to change my thoughts. Honestly Chief seems to react more like a solids modeling program. The primitive tools especially. Still have way more learning to do. Rhino calls a surface a surface and chief calls it a face. Both Rhino and Chief both use the extrude command function as well. I have trashed file formats all over the place with importing different files. Honestly I do believe creating 3d symbols in Chief is much better than trying to import from Rhino. Just need to wrap my mind around the primitive tools and how to use these. Thanks guys.
  2. Ok folks is there a tutorial in modeling in CA. I saw a tutorial where they were modeling some features on a stucco wall. I think I recall one where they modeled some post and beams
  3. Hi Joe thanks for the input,. Not very good with CA yet. LOL. I was wanting this to act more like a wall feature. Or another description would be a built up insulated door. I was able to import and save as a DBX. In the jpeg its the door on the right. you cant see the depth of the import when changed to a dbx however it did open up like a true door. which is great. Sorry folks I've been retired for 2 years so I've lost some computer skills so I had to figure out how to save as a jpeg. I will get back there. the attached pic looks very blurry I hope on yawls end it looks better
  4. thank you will do this for the future screen shots
  5. Hello everyone new to the forum. I've listen and read I think just about everything available LOL. Still a way bunch more to learn. In any event I would say I'm descent at Rhino 3dm software. So I needed a wall cavity built up with traditional 2x4s Sheeted with plywood both inside outside and it included a cutout for a window. Basically a 10' x 8' cottage garage door that would swing in the middle, but be insulated like a wall cavity. Hinged on the outside with surface mount hardware. I modeled it in Rhino. Saved it as a .3ds format opened it in CA premier x10. Of course the size was wrong but that was easy to fix. The Douglas fir was imported correctly as the surface feature. However two things happened, it acted like a barn door and it would not place it within the wall. Only on the outside or the inside. So I tried a door opening and tried to force it in the middle, I really wanted this to work like a traditional door would work . no avail. Is there a way to change to file format coding to get the .3ds to act like a traditional door. Doc2 cottage door.pdf