archibry

Members
  • Posts

    16
  • Joined

  • Last visited

Everything posted by archibry

  1. If you look at the attached, these are the kinds of roof structures I'm trying to create. NEED HELP!! I've been all over youtube and nothing comes close. Thanks in advance!
  2. Didn't even think of that. I did think of wheelchairs... but not how the get to their destination. Thanks.
  3. Thanks, I used Alaska_Son's method, however I'll be studying your arched AND stepped stairs/floor for the base, but those angles are sons of *******... I might just do what you did first - and THEN do the seats. It's okay, I have fun trying different methods.
  4. THANKS ALL!! Here's the progress thus far.
  5. Thanks EVERYONE! ALL Suggestions are great. AND THEY WORK.. (just took ME some time) See you all when I come back.
  6. What version are you using? I don't see that option under the Edit Menu.
  7. I studied the floor up close. More beautiful than I thought at first glance. You did a great job with the overhang and separate "units" I guess you'd say? I like that the floor can be a different color than the steps in-between them. Awesome job!
  8. THANKS so MUCH!!! Only question now is how do I "ungroup" it so to speak? Everyone here has been super awesome by the way!
  9. Thanks Chopsaw,That's fantastic. Did you distribute manually or on a path?
  10. So I'm guessing Spline?
  11. Still messing around with the distribution path. Ahhh it sucks being a beginner!
  12. No, that was the exact option I'm looking for! I'll dig around for a while. That's looks great to Chopsaw Y es I'm looking for more of a "perfect" way to place the seats. I'm working with 8
  13. Floor seems easier, but definitely the seats.
  14. I have a question about seating (arched - see attachment) I've been trying this for a while (manually) and was wondering if anybody knows how to do this more precise and easier... well at least more accurate than I can do. The attachment is not mine, but it gives you an idea of what I'm trying to accomplish. Thanks in advance. - Bryan