Medeek

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Everything posted by Medeek

  1. Version 4.7.2 - 08.31.2026 - Updated the opening move tool with additional construction dimensions. - Updated the column move tool with additional construction dimensions. - Fixed a minor bug in the stair module (riser materials).
  2. Version 3.8.5b - 08.30.2026 - Fixed a bug in the gutter module for complex roofs with discontinuous fascia lines. - Fixed a bug in the primitive generation step for complex roofs. - Improved the rafter framing algorithm for complex roofs using the advanced primitive solver (weighted straight skeleton). When you have framing enabled it should now take about half as long to edit or regen a roof. This should be a significant performance increase when using the new advanced solver (which invokes) the new framing logic. Additionally the common rafters at a RHH junction were being over trimmed previously. That should now be resolved. At this point I highly recommend using the new advanced primitive solver. I've kept the legacy solver for now, just in case, but at this point it probably makes more sense to use the new solver and take advantage of the performance improvements and framing corrections. I'm also super excited that I have somehow been able to enable hip & ridge for complex roofs. I hit a real roadblock previously on this feature but it turns out it was actually not as difficult as I had thought it was. It just took a slight different approach.
  3. Version 3.8.5 - 08.28.2026 - Enabled discontinuous fascia/gutter lines for complex roofs.
  4. I’m now turning my attention to the hip & ridge caps. This has actually never been fully developed for complex roofs. I had gotten about half way into it and then Covid hit in Mar. 2020 and disrupted some of my development tracks. I went back into my code and found where I had left it disabled but mostly functional. My previous way of mathematically calculating the cap terminations worked well for simple deterministic roofs. However my new algorithms are more general and work off of the topology itself and therefore should be more robust and actually easier to generate. Sometimes you just need to look at a problem with a fresh set of eyes.
  5. First look at some interesting roofs with the algorithm actually putting the sub-fascia where it belongs.
  6. Version 3.8.4 - 08.20.2026 - Added an advanced (weighted skeleton) solver for complex roofs. Note that I have retained the "Legacy" solver for now. When you draw or edit a complex roof you will now have an additional parameter which will allow you to choose the solver or primitive engine. I've tested the new solver with well over 50+ roof configurations however I'm sure a few cases will sneak through. Both solvers should yield the same result but if they do not please report that information to me via email (nathan@medeek.com). The new solver is what is called a "weighted straight skeleton". It uses wavefront propagation. It is the "proper" way to solve a complex roof. The legacy method used a system of boolean subtractions to carve out the complex roof organically from an initial prismatic solid. Overall the legacy method is pretty good however there are certain oddities or roof geometries that will foul it up, hence the need to develop the more advanced method.
  7. I’ve released the first BETA version of the Rhino extension (Version 0.9.5 - 08.18.2026). Please note that only common truss types (ie. King Post, Queen Post, Fink, Howe) can currently be drawn with the extension. The web page is posted here for more information: https://design.medeek.com/resources/medeektrussplugin_rhino.html You can also download the 30 day trial at this link (Windows only): https://design.medeek.com/rhino/medeek_truss_rhino.zip Tomorrow I will begin work on the MacOS version of the extension. I will also proceed to port over more truss types in the next few days and eventually we will get to rafter roofs, hip sets and complex roofs.
  8. First look at some roof returns in Rhino:
  9. A few more screenshots of the Rhino 8 development:
  10. He is a first look at gable wall cladding in Rhino: truss_RH691507×826 128 KB The Rhino port is slowly coming together. The goal is to get all of the advanced options enabled for common trusses, then add in the rest of the common truss configurations. At that point I will probably release the initial 0.9.5 Version (Windows only). Then, based on the traction I receive in the Rhino community, I will continue to port the rest of the extension over from SketchUp.
  11. First look at sheathing, sub-fascia, outlookers and rake boards in Rhino 8: Its a shame I can't port my extensions into Chief, that would be pretty cool if I could.
  12. I’ve released the first BETA version of the Medeek Truss (Blender) extension (Version 0.9.5). Please note that only common truss types (ie. King Post, Queen Post, Fink, Howe) can currently be drawn with the extension. You can download the 30 day trial at this link: https://design.medeek.com/blender/medeek_truss_blender.zip I will proceed to port over more truss types in the next few days and eventually we will get to rafter roofs, hip sets and complex roofs. Version 0.9.5 - 08.08.2026 - Created Medeek Truss - Blender extension, utilizing Blender’s Python API. - Added the following common truss types: King Post, Queen Post, Fink, Howe, Fan, Mod Queen, Double Fink, Double Howe, Mod Fan, Triple Fink, Triple Howe, Quad Fink, Quad Howe, Penta Howe.
  13. Here are some other more complex configurations drawn in Blender with the Medeek Truss for Blender: Howe, Fan, Mod Queen, Double Fink.
  14. Tutorial 7 - Garage Builder (16:14 min.)
  15. I'm trying to get it to slow down so you can see the step by step build process.
  16. The first attempt was a bit crude in my opinion. After some fiddling with fonts and dimensions things look a bit more presentable:
  17. The API connector/bridge seems to be working, just need to do some more testing and also add the roof:
  18. Version 2.1.5 - 07.20.2026 - Added a SOG "profile" edit tool within the context menu for polygon slab-on-grade assemblies. - Added a "Grid Snap" option with hotkey (End key) into the SOG profile edit tool.
  19. **Version 4.7.0b** - 07.20.2026 - Added a floating grid to the Custom wall draw and profile edit tool when the "Grid Snap" option is toggled on.
  20. **Tutorial 92: Custom Walls** - (14:47 min)
  21. **Version 4.6.9** - 07.16.2026 Enabled advanced options for Custom walls.
  22. First look at quoins applied to Custom walls.
  23. First look at wainscot applied to Custom walls.