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Posts posted by Oakriverman

  1. Very helpful thread.  I've spent the last few days using X12 and actually added the button back to my toolbar, but now that I understand the new function I like it better.  I watched the video on new features and either missed this or it was not included.  That makes me wonder if there are other things that have moved or changed that I am not seeing.  We used to see a detailed list, does that exist anywhere yet?

  2. CA is only compatible with O. Rift and Vive.  I bought the O. Rift and, to be honest, was hoping for a better experience.  It was a bit too shaky so I called tech support and the guy told be to move the sensors around.  That did make it work better, but the overall quality is still less than what I would like my customers to see.  It may be an issue on my end to be fair. 


    One cool thing about it is that you are actually moving in the model.  The downside to that is that you would need a wireless headset and a huge room to really use it.  I was hoping that you could use the controllers to walk through similar to the viewer app controls.  


    All-in-all looking forward to how it works with the full release of X10 and definitely excited about the future of this feature.

  3. Nate, Thanks for this post.  I don't have a VR headset at the moment, but according to your post the experience seems cool enough to make a purchase.  Seeing that this post is over 2 weeks old, do you have any other thoughts about it?


    Thanks again!

  4. Update: Fixed!


    Went through and prioritized my pc for X10 and it helped a bit.  However, I realized that the model I was working in was originated about 3 versions back.  I brought up a model created in X9 and it worked like a charm!  

  5. Is anyone else having lag when editing in 3D?  I just installed the X10 Beta today and am working through the settings.  I have adjusted everything in preferences that I know of to no avail... 


    To move a window 3 inches in standard ortho view is taking between 5 and 10 sec.  X9 on the same machine(specs below) is 1 to 2 sec.  Hardware edge smoothing setting doesn't seem to have an effect on this delay.  Everything is optimized for multi-cores.  


    I will say though that I am pleased with the speed at which the camera moves around after the scene is rendered.  I would just like to shave a few seconds off when editing in 3D.