Steve_Matlaga Posted Sunday at 06:00 PM Share Posted Sunday at 06:00 PM (edited) It was said by some, Chief doesn't let you rotate certain objects, like cabinets in the Z axis. Well, yes, true, but also.... What this? A Toy Box(Bench Seat) made from a wall cabinet? Look, I rotated a cabinet on it's back, in the Z axis! CHIEF CANNOT Rotate a cabinet wizard symbol in the Z axis. So, the answer is right there. Turn the cabinet into just about anything else, and you now have all rotation axis on hand. Turn your cabinet into a symbol once you have the perfect configuration. (just about any type of symbol) NOW, once you do that, you have you full Rotation controls. You can re-orient the wall cabinet into a toy box! (usually just one rotation of the X axis will get you to this) That's it! No, you can't really edit the new item as a true CABINET using the Wizard tools. However, you do have the ability to create custom furniture from cabinets like a toy box, in just minutes. OTHER THOUGHTS: If you rather have the flexibility of your cabinet wizard Cabinet box, but still show a door on top of your cabinet box; than look at this option: Place a Door Symbol as an object into your plan. Open the object and use Rotation tools to now orient the door as you like: Move the door into place on top of your cabinet wizard symbol to mimic an open 'lid' (stretch planes won't work properly at this point though). Size the door BEFORE you 'open' it via rotation plane. via If you want more details on how I made the toy box, I'll be happy to share. Stay tuned for more tips. Next will be STRETCH PLANES FOR NEWBIES (and in my case, long time users). Only recently took time to utilize the third row of stretch dimensions. Enjoy! Edited Sunday at 06:01 PM by Steve_Matlaga Link to comment Share on other sites More sharing options...
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