SteveWuo Posted Monday at 09:36 PM Share Posted Monday at 09:36 PM Hi, i am doing a sun study on a project and I am trying to see if the sunlight shining on some windows is going to be reflecting off, onto some artificial turn and potentially burning it. The Question I have is, Is there a way in X17 to show reflected sunlight shining off of the windows and showing on the turf (or ground)? or is there a technique anyone has used to replicate reflected light from the sun Thanks! Link to comment Share on other sites More sharing options...
asnopy Posted Thursday at 08:03 AM Share Posted Thursday at 08:03 AM (edited) On 8/19/2025 at 4:36 AM, SteveWuo said: Hi, i am doing a sun study on a project and I am trying to see if the sunlight shining on some windows is going to be reflecting off, onto some artificial turn and potentially burning it. The Question I have is, Is there a way in X17 to show reflected sunlight shining off of the windows and showing on the turf (or ground)? or is there a technique anyone has used to replicate reflected light from the sun Thanks slope ball! In X17, you can use ray-traced sunlight or reflective materials to simulate reflections. Apply a reflective property to your windows and enable sunlight rays; the software should show bounced light on nearby surfaces. If full ray-tracing isn’t feasible, you can also use light probes or temporary reflective planes to approximate the sunlight hitting the turf. Edited 8 hours ago by asnopy Link to comment Share on other sites More sharing options...
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