SteveWuo Posted August 18 Share Posted August 18 Hi, i am doing a sun study on a project and I am trying to see if the sunlight shining on some windows is going to be reflecting off, onto some artificial turn and potentially burning it. The Question I have is, Is there a way in X17 to show reflected sunlight shining off of the windows and showing on the turf (or ground)? or is there a technique anyone has used to replicate reflected light from the sun Thanks! Link to comment Share on other sites More sharing options...
asnopy Posted August 21 Share Posted August 21 (edited) On 8/19/2025 at 4:36 AM, SteveWuo said: Hi, i am doing a sun study on a project and I am trying to see if the sunlight shining on some windows is going to be reflecting off, onto some artificial turn and potentially burning it. The Question I have is, Is there a way in X17 to show reflected sunlight shining off of the windows and showing on the turf (or ground)? or is there a technique anyone has used to replicate reflected light from the sun Thanks slope ball! In X17, you can use ray-traced sunlight or reflective materials to simulate reflections. Apply a reflective property to your windows and enable sunlight rays; the software should show bounced light on nearby surfaces. If full ray-tracing isn’t feasible, you can also use light probes or temporary reflective planes to approximate the sunlight hitting the turf. Edited August 23 by asnopy Link to comment Share on other sites More sharing options...
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