SteveWuo
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Hi, i am doing a sun study on a project and I am trying to see if the sunlight shining on some windows is going to be reflecting off, onto some artificial turn and potentially burning it.

The Question I have is, Is there a way in X17 to show reflected sunlight shining off of the windows and showing on the turf (or ground)? or is there a technique anyone has used to replicate reflected light from the sun

Thanks!

Sunlight Reflection Question.jpg

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On 8/19/2025 at 4:36 AM, SteveWuo said:

Hi, i am doing a sun study on a project and I am trying to see if the sunlight shining on some windows is going to be reflecting off, onto some artificial turn and potentially burning it.

The Question I have is, Is there a way in X17 to show reflected sunlight shining off of the windows and showing on the turf (or ground)? or is there a technique anyone has used to replicate reflected light from the sun

Thanks slope ball!

Sunlight Reflection Question.jpg

 

In X17, you can use ray-traced sunlight or reflective materials to simulate reflections. Apply a reflective property to your windows and enable sunlight rays; the software should show bounced light on nearby surfaces. If full ray-tracing isn’t feasible, you can also use light probes or temporary reflective planes to approximate the sunlight hitting the turf.

 
Edited by asnopy
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