Issue with ceiling projection when curved wall, cone-shaped roof, and normal roof intersect


JustinS
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Hi all, 

I am having some difficulty with how this particular intersection of walls and roof planes is rendering in my software. I am new to this forum, so please let me know what additional information it would be helpful for me to provide. As you can see in the plan, I have divided the room with invisible walls, and in doing so have been able to limit the extent of the issue (it previously created a massive plane that sliced through the whole house). Although I cannot replicate the issue at this time, at previous times some pretty whacky framing has generated around this area... a spear of wood 3 times the width of the house going through the intersection of the turret and the roof there. 

 

It looks to me like the software is creating the right shape to fill in the ceiling plane, but projecting it onto the wrong plane in 3D. 

 

I am running X14 Beta, but the issue was present in X13 as well before I upgraded.

 

Thank you,
Justin

 

 

 

1003106544_2022-05-13Planview.thumb.png.27a46d920294aa492acdbd287e71b692.png619141975_2022-05-13Interiorviewofartifact.thumb.png.ccecd578a990c62b38007e3c6733c894.png

305940247_2022-05-13Exteriorviewofartifact.thumb.png.94de869f0077a32bc73fbc996185fc39.pngHi all,

 

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So after working on this for a week or so, I posted it on the forum and solved the issue a few minutes later. The issue is caused when the lower roof plane overlaps the curved wall it is wrapping around. I presume this is a bug, but I do not know.

Thanks,

Justin

 

 21925619_2022-05-13CauseofIssue.thumb.png.b8038b4e3e18c9ab9ac324d627622394.png

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