Thought it might be useful to open up a topic specific to the X10's Physically Based Rendering(PBR) feature. Please share your experiences, tips and techniques.
Here's one I just ran based upon the Fire-Ice-Kitchen from CA's sample gallery.
Please note that the lights in this scene have been altered as have a number of the materials. Pleased with the result except for the fact that it does not render glass objects very well, there are two wine glasses in front of th
Another Tip too ....Try changing the Default Full Camera to use PBR instead of Standard View 1st, so you don't need to switch Views
( which can be an issue if Improve Light Quality is used in the PBR Technique Tab )
1. Change PBR technique to .25 Exposure
2. Change PBR technique to 20 Brightness
3. Change Default Sun to 2000 lux ----------- may need to be 100 >10,000 depending on the scene lighting already. ( 500 for Exteriors)