I constantly have run-ins with wall intersections not behaving how one would want them to in the field. In this instance, a Y intersection with one leg being a shower curb/glass wall.
By default, it keeps the 90 degree corner from the full heigh walls, but I would like it to chamfer so the curb and glazing can have a flat surface to die into (I was only able to convey this with CAD lines).
How can I force the walls to do this? Attempting to add a 'third' wall as the corner will not work as it cuts the other two full height walls back and won't allow them to mesh together nicely.
Cheers!