MichaelScott
-
Posts
5 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Posts posted by MichaelScott
-
-
One of the aggravating features for us new folks working with walls, framing and terrain is the propensity of the program to shoot walls, framing or terrain a hundred miles into space.
-
OK, thanks. That is like six light years ahead of where I am now. I was editing terrain sequentially and saving my changes incrementally and fail to understand why the 3d effect didn't show up as soon as I made the error, when I could have corrected it easily. I understand the theory of what you describe and will try it. If not I will go back to the working version and simplify the terrain to the point where there is less chance of error. - Michael
-
Hello -
I have 6-7 older versions of the same plan as I create the house. Yesterday, 3D Dollhouse was working fine, all files. Today, 3D (all) are corrupt back 3 versions but the 4th older version and older are working fine in 3D. On the most current 3 versions, opening 3D creates a 3D image far, far in the distance, when I bring it up, the image reacts wildly to the mouse. The rendering is corrupt as below. I have the newest Home Designer Pro on a W10 I-7 HP with 16M memory. Reboot & restart program didn't help. Any ideas?
Thanks, Michael Lowery, Colorado Springs, CO
3D Views suddenly malfunction
in General Q & A
Posted
OK, I found a camera had been set about 40 miles away. Sure. That would be a problem. No idea how that happened. It will take awhile to learn to delete cameras, but that can be done. In the mechanical/electrical/electronic world, we put limiters on the travel of mechanical devices, current limiters and what-not. Thanks again, HD Pro is nothing if it is not the modern version of an IQ test. M.