Hello all,
I am new to CA and need help with an accurate render for a countertop. Material is Calacatta Viola marble, with a busy pattern. I tried building a 3D solid the dimensions of the full slab, viewing it from perspective overview, and capturing the portion that will be used, again to scale, as a material for a custom countertop--got a fuzzy image in the render. I've tried simply using the material and 'stretching to fit' and get the same fuzziness. The attached pic uses individual countertops for each cabinet, and increases scale in the texture field, which gets rid of the fuzziness, but creates an inaccurate image as the same countertop repeats 3 times. There's got to be an easy way to do this. Anyone??