ChiefRoeser

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Posts posted by ChiefRoeser

  1. On 12/8/2021 at 11:42 AM, proformacon said:

    Chief doesn't have particles that i have found anyway. Most renders that have those effects are typically done with particle generators. you might can export your Chief images and import them into another program like BLENDER, use the particle generator for your shot with your chief image as a backdrop? Just a thought

     

    You can always look on TurboSquid. Pretty decent selection of water items. 

    https://www.turbosquid.com/3d-model/liquid-material?page_num=2&synonym=water

  2. 20 hours ago, Alaskan_Son said:

     

    For now, I would suggest you increase the Scale of your Texture instead of using Stretch to Fit, and make sure to send in to tech support if you care to see it fixed.

    Thanks. I did that and it seems to work on the island, but the corner base cabinet is still giving me problems.

    I believe Chief is aware of the issue. Just wondering if there was a fix or update.

     

    On 7/14/2021 at 12:03 PM, Christina_Girerd said:

    Chief answered the report and said they have reproduced the issue and logged it.

     

  3. I am having the same issue with custom countertops. Has anyone found a solution or workaround? 

    Attached 2 files from x13. One with the cooktop as a symbol (texture looks good). 2nd image is with the cooktop placed as an object "in" countertop.

    My assumption is that when the program creates a "hole in countertop", something doesn't resolve the new, custom countertop, to accept the texture???

    Any help would be appreciated. Thanks!

    Counter_with_Symbol.jpg

    Counter_with_Object_in_Countertop.jpg