BoscoM

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Posts posted by BoscoM

  1. I am trying to show an as-built between two rooms where the floor height of Room A is 10" higher than Room B. The doorway itself is at the height of the step into Room A (5"). The doorway attaches to the height of Room A and while I can lower it using CTRL-drag in elevation view, I can't see any elegant way of making the details (steps) look decent. Any thoughts? 

  2. Well Adobe Photoshop and Illustrator are capable of some pretty intense operations via permanent floating tools and dialog boxes. Layer sets aren't much more complicated, if at all, than Photoshop's layers, channels and other dynamic floating menu items.

     

    There is a reason why the Layer DBX is a Modal Window. One way or another the screen will need a redraw once a layer is turned off or on, an edit is made, or some other action having effect on one or more layers. Be careful what you ask for as it wouldn't be the first time a new action or feature was a step or two backwards rather than forward.

  3. I was trying to use this feature on a small detached deck which is part of an overall plan. So I use the tool, draw a rectangle around the deck and up pops a Materials List except that all it shows are ALL the landscape plants for the entire plan! It works correctly for Calculate from All Floors. CA 6 (16.3).

     

    It's not a big deal since I really don't use the materials list that much -- more as a check than anything.

  4. I've long been puzzled by the logic behind what CA includes in the Materials List from certain terrain features and items. For example, it would seem to me that if you create a mowing curb or a sidewalk, it's logical to have the concrete used show in the Materials list. Of course sidewalks have no actual thickness other than height above the terrain, which seems weird. But even a square footage calc would be better than nothing.

     

    But sadly, sidewalks and other goodies don't work like slabs and I can figure no way of making them do so short of resorting to slabs which of course, don't follow the terrain but are tied to the 0' height. It would be awesome to have a terrain following slab (if for no other reason that convenient rendering) that calculates in the materials list.

     

    However, if you create something stupid simple like a garden bed, voila, mulch shows and is calculated in the materials list.

     

    Am I missing a way of doing things here? How do others work through this?

     

    Would also be nice if CA had a clear FAQ about what things were included/excluded from the Materials List.

     

  5. It seems like one should always be able to modify/edit/remove user defined line types. What am I missing?

     

    If you create a custom Line Style, use it in a plan, then later abandon that line style (ie. change everything that used it to something else), it will still show in the drop down list of available line styles no matter what it's status in the library is. You cannot remove it. For example, I'm now stuck with 8 variations of a --- slope --- line because I couldn't get my custom line to look right until 7 iterations later.

  6. This is just flat annoying. I created a number of custom line styles on one particular plan trying to see what would look best on layout and now they are there forever. Can't rename them. Can't remove them. And too far gone to start with a fresh plan and imports.