Can't create terrain feature (garden bed) from a closed region in my plan
Go to solution Solved by glennw,
I have been trying to place a rectangular polyline onto a Layout file that has a solid grey fill. All the fill settings are set to grey as well as the default CAD layer color. Despite this when I exit from the polyline specification box the rectangle will still only show as a solid black. Does anyone have any suggestions on how to fix this and make the polyline boxes be filled with a solid grey?
Looking to see if anyone can give me some insight into the setting in the terrain that will help me remove these white areas. Can't seem to find it.
I'm still fairly new to Chief and have mostly learned from just playing around with things. Is there a way to create a custom-shaped section for a different material? For example, I am trying to make a curved pathway of wood, while the surrounding material is carpet.
I was able to create the pathway using polylines, and then changed the fill to a wood-plank pattern on the plan view. But I am trying to see the differentiated pathway in the rendered perspective view.
Should I be using the polyline tools to do this or is there a better way?
I've drawn the floorplan for the 7700 SF clubhouse of a development we are building. I need someone to actually do the finishes for the 3D and renderings. I also need someone to finish the terrain work and exterior areas including portico with circular driveway and parking areas, pickleball courts, pool, outdoor seating and firepits. Thank you! Please let me know if you are interested in taking this project and need price for your work.
I have a pair of questions related to moldings and lights in version X14 of Chief Architect.
I have a basic knowledge about moldings and I don’t know how to build a “molding inside a molding” (pictures attached)? I just created a symbol but it doesn’t look so realistic.
I though about a solid polyline but it doesn’t allow moldings. If I make a molding polyline I can’t rotate it properly.
Another doubt is when I worked with version X12 all lamps in general gave light enough. In version X14 everything looks almost in half-light. I tried to manipulate the data light of lamps getting no results.
Whatever idea will be welcome. Many thanks!
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