3D Human/Silhouette for Reference


RLDesign
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I am working on a project right now with a client that has a hard time fully visualizing the size of spaces even in 3D, and so I am wanting to put in a 3D block or silhouette of a person for reference. I understand that chief has 2D silhouettes, but I am hoping someone out there has gone about creating their own 3D version that they are willing to share or could give suggestions on the best way to go about making my own. 

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Thanks Glenn!  I placed a few in a plan to check them out, and found this surprising face and tracked it down to a kitty magnet texture titled "face" in the bonus command center.  When I first saw it, it looked ready for some alien video game...   

 

Do you happen to have the actual face and other textures you could share?  When I first loaded the calibz, about 10 textures are missing, from an X1 folder.  Even as is (well, minus the kitty face), they will still be helpful as 3D silhouettes.

  a2.thumb.JPG.af55a8f19bdbe763559b0d2bec35891f.JPG

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Christina,

I am not sure that that face has anything to do with the symbols I posted.

They do have faces that are consistent with the style of the figures though - especially with shadows toggled on.

The textures are from way back and I can longer retrieve them.

I find they work great with just a single color applied to each material - I don't even assign textures to them.

Here is a .plan file containing the figures incase it helps and some closeups of the faces.

 

949600230_ScreenShot2022-01-24at2_46_24pm.thumb.jpg.e7de4df7556a2ff231b61050889e01ba.jpg

 

988121309_ScreenShot2022-01-24at3_10_54pm.thumb.jpg.17b51d08836c39854fe7d11adbfd4688.jpg

 

1802989004_ScreenShot2022-01-24at2_59_18pm.thumb.jpg.dba41076b8e0f49639215800050d6881.jpg

 

3D people.plan

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It apparently "grabbed" the kitten face texture because it had the same name as the original X1 texture.  And yes, they do work fine as more generic silhouettes.  I was just curious if you had still had those textures, how they might have looked.  I will probably also just use a solid color to make them generic, but was just playing around after I saw that odd face.

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