distinctivedllc

!!FOR SALE!! CHIEF PREMIERE X11

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  • Similar Content

    • By pinehawker
      I am drawing a commercial interior and the building has full size coolers.  Once I place them along an exterior wall I need to enclose them in a wall that goes from top of cooler to ceiling.  Any help would be appreciated.  Also anywhere that I can find regular metal wall shelving.  i am using x11 premier    thank you
    • By Renerabbitt
      POST 0
       
      You've found it! A thread offering up some of my favorite symbols and content for Chief Architect X-11.
      These items are for X-11 only. If you haven't updated yet I encourage you to do so, it's a great release.
      The following content is listed by category with both a link to the post within this thread for easy navigation and a link to a direct download if you won't to cut straight to the chase. new/recent uploads are in RED font
      CLICK ON THE "DL" FOR INSTANT .CALIBZ DOWNLOAD:

       
      CONSTRUCTION ASSEMBLIES/ARCHITECTURAL ITEMS:
      RABS 42 CABLE RAILING - DL    RABS MODERN FRONT DOOR AND DOOR ASSEMBLY - DL   RABS INTEGRATED SINK - DL NEW!!! 03/26/2020  
      ENTOURAGE:
      RABS CHARLES-HILL GROUPED LIVING ROOM - DL RABS CHELTON GROUPED LIVING ROOM - DL    ACCESSORY HOME #1 - DL ACCESSORY HOME #2 - DL ACCESSORY HOME #3 - DL  
      KITCHEN RELATED:
      3-ISLANDS - DL LA CORNUE 1908 RANGE - DL CAFE APPLIANCES, PAINTABLE(CORRECTED) - DL  
      LIGHTING:
      PENDANTS AND SCONCES - DL-1 - DL-2 - DL-3 - DL-4 RECESSED NC HALO 4 INCH LED WITH HOUSING - DL NEW!! 03-22-20  
      MATERIALS:
      TILE AND COUNTERTOPS #1 - DL 1(ONEDRIVE LINK) - DL-2 CUSTOM WHITES WITH PAINT TOOLBAR ICONS - DL-1 - DL-2 - DL-3 - DL-4 - DL-5 - DL-6 RABS RUGS 1V1 - DL          RABS STARTER KITCHEN MATERIALS PACK - DL         RABS FLOORING PACK 1 - DL            RABS OLD GOLDEN OAK FLOOR - DL     
      SYMBOLS:
      FIREPLACE ASSEMBLY 1 - DL     ACKLES BED AND EDISON TABLE LAMP - DL-1 - DL - 2 TEAPOT MATERIAL EDITOR REPLACEMENT - DL-1 - DL-2 FINMARK TABLE FROM CB2 - DL FIREPLACE MANTLES 1 AND 2 - DL    RABS STRETCHABLE PICTURE FRAMES - DL     
       
      VIDEOS: 
      YouTube Channel  
      Many of these I have personally made or modified. Some of the content may have been created by others for which I will give credit. Many of the materials have free licensing, so no credit is needed. 
      Some of this content may slow down your program as I have a high powered machine and often times use complex and high resolution textures. I will try and give as much detail as possible. Use at your own peril!
       
      No but seriously dig through and enjoy, I've spent a good number of hours ensuring the quality of these symbols and will update them periodically- so CHECK BACK IN! and PLEASE GIVE A LIKE FOR THE POST OF ANY SYMBOL YOU LIKE, IT ENCOURAGES ME TO GO BACK AND REFINE/REDUCE/OPTIMIZE THAT SYMBOL. GIVE A DOWNVOTE AND IT'LL PROBABLY ENCOURAGE ME TO DO THE SAME THING...YOU'LL JUST BE A JERK FOR IT
       
      CHANGELOG:(PACIFIC TZ)
      Page 1:
        Post 0:
      02-12-2019- 4:45PM: Removed the poll, migrated this thread. re-uploaded from X11 public beta 02-20-2019-2:59PM: Added a Poll for user content requests 03-30-2020-6:49PM: Deleted Video Links and added link to YouTube Channel   Post 5:
      02-12-2019- 4:45PM: centered the hearth on the symbol   Post 18:
      02-12-2019-9:52PM: Posted and fixed DL links  
       
       
       
       
      Here is a symbol to get you started:
      @Cheryl_C_Crane Think you requested this,
       
      RUSTIC BRICK 2.calibz
      Number of Textures: 2
      Map size: 1024x1024
      Filesize: 3.13 MB

       
       
    • By clarkbreyman
      Working on a very simply model (my first - just a kitchen) in X11 on MBP 13 2018 (16GB ram, Quad i7). I started getting lock ups when using materials and things have progressed to more random lockups opening views and panning. 
       
      The most recent stack trace looks like this at the bottom:
       
      47  qtrender::CAOpenGLWidget::paintGL() + 169 (CAInterior + 19921801) [0x10befdb89]
        47  QMetaObject::activate(QObject*, int, int, void**) + 2320 (QtCore + 2219168) [0x127728ca0]
        47  qtrender::LayeredCanvasGL::paintLayers(bool) + 183 (CAInterior + 19950759) [0x10bf04ca7]
        47  qtrender::LayeredCanvas::paintLayersCore(bool) + 322 (CAInterior + 19941442) [0x10bf02842]
        47  qtrender::CanvasLayer::doPaint(bool) + 76 (CAInterior + 19922860) [0x10befdfac]
        47  qtrender::CanvasLayer::paint(qtrender::PaintTarget&) + 55 (CAInterior + 30269943) [0x10c8dc1f7]
        47  QMetaObject::activate(QObject*, int, int, void**) + 2320 (QtCore + 2219168) [0x127728ca0]
        47  CanvasPaintGLController::paintGL(qtrender::PaintTarget&) + 164 (CAInterior + 7998116) [0x10b39eaa4]
        47  CanvasPaintGLController::paintScene(qtrender::PaintTarget&) + 727 (CAInterior + 7998983) [0x10b39ee07]
        47  qtrender::PaintTarget::Painter::~Painter() + 31 (CAInterior + 19973631) [0x10bf0a5ff]
        47  qtrender::FramebufferPaintTarget::endPaintImpl() + 121 (CAInterior + 19929321) [0x10beff8e9]
        47  render_engine::RenderableMesh::drawImpl(render_engine::GpuResourceContext&, unsigned long) const + 1154 (libCARender.dylib + 1362338) [0x11f50e9a2]
        47  glDrawArrays_GL3Exec + 254 (GLEngine + 696989) [0x7fff3eff729d]
        47  glrIntelRenderVertexArray + 254 (AppleIntelKBLGraphicsGLDriver + 58310) [0x7fff2c5323c6]
        47  GenContext::ProgramPipeline() + 16522 (AppleIntelKBLGraphicsGLDriver + 76968) [0x7fff2c536ca8]
        47  void updateBindingTable<SGfx3dStateBindingTablePointers>(GenContext*, unsigned int, SGfx3dStateBindingTablePointers&) + 2647 (AppleIntelKBLGraphicsGLDriver + 89325) [0x7fff2c539ced]
        43  IOAccelContextAddResource + 8 (IOAccelerator + 9304) [0x7fff58820458]
       *38  hndl_alltraps + 223 (kernel + 928079) [0xffffff80002e294f]
       *29  user_trap + 684 (kernel + 2512220) [0xffffff800046555c]
       *29  exception_triage_thread + 417 (kernel + 1300561) [0xffffff800033d851]
       *24  exception_deliver + 1295 (kernel + 1299935) [0xffffff800033d5df]
       *23  mach_exception_raise + 269 (kernel + 1692381) [0xffffff800039d2dd]
       *16  mach_msg_rpc_from_kernel_body + 268 (kernel + 1320764) [0xffffff800034273c]
       *16  ipc_kmsg_send + 309 (kernel + 1148453) [0xffffff8000318625]
       *13  ipc_kobject_server + 568 (kernel + 1317272) [0xffffff8000341998]
       *13  ??? (kernel + 1693962) [0xffffff800039d90a]
       *7   catch_mach_exception_raise + 103 (kernel + 1614855) [0xffffff800038a407]
       *3   handle_ux_exception + 387 (kernel + 7494691) [0xffffff8000925c23]
       *2   IOLockLock + 33 (kernel + 2480657) [0xffffff800045da11]
      Kitchen1213B.plan