windows and treatments reference wrong floors


Recommended Posts

I stupidly creates of windows and related treatments not looking to see what floor I am on. (I place them in 3D usually).
I might be on floor 1 and place a window on floor 2 wall and vice versa. The consequence is these jump all over when seemingly unrelated objects are manipulated.

I need to correct these. Is there a way to 
select a window
find out what floor it is referenced to
If good leave alone
If wrong floor select correct floor


Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now