rockyshepheard Posted February 8, 2020 Share Posted February 8, 2020 I stupidly creates of windows and related treatments not looking to see what floor I am on. (I place them in 3D usually). I might be on floor 1 and place a window on floor 2 wall and vice versa. The consequence is these jump all over when seemingly unrelated objects are manipulated. I need to correct these. Is there a way to select a window find out what floor it is referenced to If good leave alone If wrong floor select correct floor ? shit.plan Link to comment Share on other sites More sharing options...
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now