Manipulating materials and lighting help


Alisa_Dorado
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Here's another example and a potential benefit ??? of X10. As X10 has both Ray Trace and PBR you can run one of each and then blend them together. One of the issues with the current PBR engine is that it does not do a great job with reflections on horizontal surfaces such as counter tops, it also struggles with glass. Ray Trace has no problem with those items but does not handle indirect lighting from the sun. The big drawback is that Ray Tracing can take a long time to render a scene. In this example the PBR took 3-4 seconds but the Ray Trace took 5 hours.

 

X10 PBR Only.

5bd48bc1b9c47_Untitled8copy.thumb.jpg.701d0d1b220c571853a33d32759a9ab9.jpg

 

X10 Ray Trace Only.

5bd48be35af13_Untitled9RTcopy.thumb.jpg.0bb7324c628caea5f99b955f1260a6b5.jpg

 

X10 PBR/Ray Trace Blend 60/40.

5bd48c092b85a_Untitled9RT8PBRBlend2.thumb.jpg.38e72132505634e631ade4ec1f803416.jpg

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As both the designer and the person who does the renderings, I am happy to look at a plan and see what your designer is seeing. I may have feedback for you in terms of a designer's expectations, as well as how to possibly render the images differently from a tech point of view. 

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On 11/2/2018 at 8:02 AM, stager386 said:

I am happy to look at a plan and see what your designer is seeing

Yes, I can send you the file plan. It is attached. Thank you so much! In the end, I did not ray trace at all. Instead, I exported the rendered image into photoshop and manipulated the colors. She seemed much happier with that result. I attached that picture as well. 

Kitchen 5.jpg

Kitchen_Dorado_Designs.zip

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