I have a texture which I would like to have start at the same offset of 0,0 on every object that I apply the texture to, and from what I see in the Chief Manual  "Check Global Symbol Mapping to map the texture using the same origin on all objects. When unchecked, the origin is defined individually for each object". this should be the case if I have the Global Symbol Mapping in the Material DBX unchecked, but that doesn't seem to be the case.    I defined a texture of a paver block, whi