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All mirrors from the catalog(s) that I am placing show a bright yellow cast and pixels on the reflective surface of the mirror itself. The mirror IS reflecting the room around it, but the bright yellow color and pixelation never resolves itself. The first photo is the 'Standard' camera view rendering technique, where the yellow is at its brightest. The second attachment is 'Physically Based' rendering technique, where the yellow is faded a bit.
I had no problems in X10, but this issue has been in all of my plans so far using X11.
Any thoughts? The mirror material is set as a 'Mirror', with 100% reflection. I've not changed any defaults, preferences, or qualities about the mirror material or camera views that I could think would affect the reflective quality. Help appreciated.
On bended knee, I beg to find out why I can NO LONGER get reflections on mirrors. My library of Materials is up to date. Please note the little toolbar of buttons from the Cross Section Slider tools. Light are set to 100 and only 3 are on, there is a window in the WC. The White Frames have a material with Emissivity of 5 (Lamp Shade). I love PBR , sort of.
I'd appreciate your thoughts, ~Cheryl
Why Won't Mirrors Display In Elevation, Cross Section Views