Greenshell

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Posts posted by Greenshell

  1. In this video, we use the Spline Topo Tool to create a topographical 3D model for the study of the Site

    It's not so bad it's Easy Peasy.

    just remember that the spline line must go past the edge of the Terrain Perimeter.

    Check your Spline lines for connection and calling out of the right height that you want to be indicated.

     

    • Upvote 1
  2. 2 hours ago, Alaskan_Son said:

    Like the other guys above have already mentioned, I would encourage you to model that situations like it will be built, but just so you understand what is actually going on...

     

    The reason your windows are "filling in" like that is because the walls below are trying to build through to reach the roof above. There's no main layer or floor above to stop them so they just keep going.  There are quite a few ways to address this depending on how it will actually be built, but one of the methods is to simply manually drag the lower walls back down in elevation...

    5a468a927cda3_pic1.thumb.jpg.9d9e939a227d92dc16b560d8ea3dfff9.jpg5a468a938efb4_pic2.thumb.jpg.66afba32ba608d79304a6b81b34b2de5.jpg5a468a949622a_pic3.thumb.jpg.549c4a5523ddd353bf8fe369d69ee13f.jpg5a468a967a830_pic5.thumb.jpg.a336ec9a16d146387ca5132eafb51378.jpg5a468a9788cbf_pic6.thumb.jpg.4c8487632149ec1e45565153713a24e5.jpg

     

    That may or may not be the best solution for this particular instance but hopefully that at least helps you understand a little better whats happening.  There ARE times when we are using an unusual wall definition to model actual real world conditions and so its good to know how and why Chief is doing what its doing so we can force it into submission.  There are other methods as well.

    Good Point.  the Case of the Underground Garage.