Cheryl_C_Crane

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Status Replies posted by Cheryl_C_Crane

  1. Your photo gallery looks great!  I am having the worst time getting my ray traces to look realistic.  The walls are always speckled.  I know it's my materials settings.  Any suggestions on some basic standard settings I should use?  Thanks!

    1. Cheryl_C_Crane

      Cheryl_C_Crane

      Stager, I hope that these screenshots help in setting up defaults. When you find what works well for you, be sure to set your Templates to have those settings to save time on each plan. 

      I made a custom Toolbar that has really saved me a lot of futzing. It's very easy to do. I sincerely hope that these suggestions help.

      Camera View Lighting Tools.PNG

      Camera View Options.PNG

      Rendering Toolbar.PNG

      Tone Down Generic Sun to less than 500 and give it a slight yellow cast.PNG

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  2. Your photo gallery looks great!  I am having the worst time getting my ray traces to look realistic.  The walls are always speckled.  I know it's my materials settings.  Any suggestions on some basic standard settings I should use?  Thanks!

    1. Cheryl_C_Crane

      Cheryl_C_Crane

      Well, it looks like you have the computing power needed.  Do you have your Default number of lights set at 100?

       

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  3. Your photo gallery looks great!  I am having the worst time getting my ray traces to look realistic.  The walls are always speckled.  I know it's my materials settings.  Any suggestions on some basic standard settings I should use?  Thanks!

    1. Cheryl_C_Crane

      Cheryl_C_Crane

      Thanks, Stager! I believe that the album you're referring to is all PBR. It took me about 6 mos to 'get the hang' of the differences in RT & PBR.

      As Mick mentioned, we really need to see what version of Chief you are running, and on what equipment to give you solid answers that will work for you immediately.

      I know for sure that RT works off the main CPU chipset. I dunno if PBR is the CPU or the graphics card. I have an i7 laptop but it does not produce the quality of RT's that my desktop does. My desktop was the best that I could buy 3 years ago. I got the laptop in 2017.  This week I had to change the hard drive in the desktop to a solid state because I was noticing a huge slowdown as compared to January when I installed X10. Today will be my first real test of it.

      What I am trying to say is that increasing the number of times the RT cycles should improve the 'graininess' (if this describes the speckles). Also, limit the number of lights in the scene. X9 and before having a limit of 8 light sources.

      By the way: I don't know what a 'bump map' is either. I've looked in help - but still don't know where to source them.

      Are you a stager for Realtors? Where are you?

      Looking forward to learning more and giving better advice, ~Cheryl

       

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