BryceEngstrom

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Posts posted by BryceEngstrom

  1. Pretty sure I posted the rendering on the left here about a year ago I think.  I can't for the life of me remember what the trick is go get the shadows of the curtain wall mullions to cast shadows out to the exterior.  Some setting somewhere I just can't seem to find.  I already tried deleting the glass in the curtain wall, but that didn't seem to do it.  Anybody know the trick?

     

    Thanks,

    Bryce

    1105414289_NightShadows.thumb.jpg.92747a17b403c9aae2a054ec8d588740.jpg

  2. 7 minutes ago, robdyck said:

     

    Thank you.  How did you get the file to work?  Doesn't look that messy to me.  But, yeah, a lot of points.  I can just show the topo lines, convert to CAD, and then just use the topo lines as terrain data.  That should simplify it.  Plus, it appears to only show the general slope of the area, not the flatter, graded areas within the lot, which I can just fudge in myself.

     

     

  3. 13 minutes ago, robdyck said:

    I can get it imported but without knowing the lot dimensions, scaling the data in the x and y axis is a crapshoot. If you have a survey drawing with elevation points or topo lines I can build the terrain manually much simpler than this data import. It has too many points, and even reducing them creates a serious mess!

    image.thumb.png.3ba8089b06982e85343194f4ece9148e.png

    Thanks. Yeah, I can do the same thing, and have countless times.  Just trying to get something rough from Google Earth and making sure the project is actually going to move forward before paying for a survey.

  4. 15 minutes ago, Dermot said:

    I get the following error message:

     

    image.png.710cc8d06fd9039fa9f99c5f59361164.png

     

    Did you maybe get this error before and then select "do not show"?  You can always reset your message boxes in your preferences.

     

    Regardless, if you look at the file in another program, it should be pretty obvious that the file contains extra data that is not supported:

     

    image.thumb.png.14fde8747263c06125364218635f5b87.png

     

     

     

     

     

    Thanks Dermot.  Can I manually edit those first two lines to fix it?  Just used this converter from a gpx I got from Google Earth data (which also didn't work)  and this is the file it spit out.

     

    https://www.gpsvisualizer.com/convert_input?convert_delimiter=comma&units=us&form:add_elevation=auto

  5. I have to chuckle at the memory from years ago of people here scoffing at my suggestion that we would eventually have real time, photo realistic raytracing, that photo realism would just become the standard render mode.  I guess it has been ten years , but here we are.....

  6. Thanks, but all that does is make all the text, in both columns, larger.  I just want the text in the right hand column to get bigger to match the numbered symbol in the schedule in the left hand column.

     

    Change your note text size in plan to 12 and see what it does to the schedule.

  7. In the attached Note Schedule, I want my callouts fairly large since it's a fairly big site at a small scale, but in the Note Schedule I want my text in the schedule to match the note symbol.  I have tried the various options in the dbx, but I can't seem to find a way to make it so the font sizes are more the same.  What am I missing?  Thanks in advance.

    Note Schedule Text Sizes.jpg

  8. Have the Oculus and Steam softwares installed and running, but still says I don't have a headset connected, which I clearly do.

     

    Chief V12.  GeoForce RTX 2060 SUPER/PCIe/SSE2.  The free tutorial stuff from Oculus works fine, so I know the headset is connected and working.

     

    I have tried having the Oculus software and/or the Steam software open in various combinations and still nothing.

     

    Any ideas?

     

     

    Virtual Reality Headset Not Connected.jpg