mtldesigns

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Everything posted by mtldesigns

  1. @tinadelllic Sounds like a lot of work actually. So you have the terrain all modeled the way you want it, but it needs to move 3'? Is there too much just trying to pick the terrain objects wo the house and then move? Like I was trying to say earlier, when I do have a terrain design that isn't typical and needs attention, I just model it next to the house in the same model, get the perimeters, contours, elevations lines or regions all in place, then just slide over to the correct location with the house.
  2. Material Regions would have been my guess and I was right.. . I am not to familiar with this in the real world, but it looks very clean. The gap between the trim section and the drywall, is that typical? How do you keep the drywall squared off and smooth like what is shown.. (talking in the real world)? Does look cool though..
  3. Hi Tina, Great question, and the cases I have had to do the same thing (about 20% of the time actually), I move the terrain. Esp. since most of the houses are too far along that I don't want to miss not picking something or if a layer is locked by chance. But, again, most of my terrains aren't to crazy so it easier to pick that to move than the complete home. When I have had this come up, I actually do the terrain to the side, so I can grab the whole thing, and move in a X and Y distance. Others I'm sure will have there way of doing it too.
  4. Very Interesting.. The house I am doing is a single story, with a roof truss system, and in a high wind load area (half mile from the gulf). Panama Beach FL I need to watch more form this content. Def detailed in the video. Thanks Gene
  5. Wow, some of you guys have been with Chief A L-O-N-G time. 2011.. http://www.chieftalk.com/showthread.php?55266-Q-How-to-build-Seamless-Corner-Window @dshall @Joe_Carrick @lbuttery @HumbleChief to name a few members..
  6. Hey gents.. I guess I didn't phrase my question correctly. I know what a corner window is, and I have it in the model already, just like that link shows. My question is how do I frame it, in a detail (more curious how one frames these esp. at the corner. And in the real world, is this a one unit fixture, and if so, should my schedule have this as one window.. because right now its shows as two.
  7. A couple of questions on this actually. First question, can these only be fixed, I am assuming so. 2nd, should this be considered one unit, the schedule calls out two. 3rd, how is this framed? Any help on this would be greatly appreciated.
  8. OK, I do have the catalog of 3D Plants, just thought since they broke it out more with diff catalogs for each, it might have been different. Thanks Rene..
  9. I was under the impression, that if we have active SSA, and monies are taken out monthly, that all catalogs via Chief were free? I am looking at a couple right now that are not.. is it because they are for Home Designer series? If so, why can't they be used in Premier? 3D Plants - Trees 3D Plants - Shrubs just to name a few..
  10. Hi there.. Not sure if this helps, but there is a bonus catalog of decorator switches and outlets.. Its called 'MEP No.3 Decorator Switches and Outlets", they also have a "MEP No. 6 Specialty Electrical".. check them out, maybe it has what you need.
  11. mtldesigns

    Floor

    My thought exactly...
  12. ugh... I was looking on every tab for a molding setting, and in the room dbx.. and its right there under options, "Ignore Room Moldings". SMH. Time for another coffee and to clean my glasses. Thanks Eric.
  13. I am adding a soffit over a kitchen island that will have rope lighting. I do not want molding here, but I do want molding on the wall to ceiling at the rest of the room. How do I turn off molding just at the soffit?? Thanks,
  14. Haha.. I use it everyday at day job, AutoCAD Plant 3D. Almost daily I am pulling drawings, done in the old fashion, where they scaled the items, dims and text. PITB. I guess I should clarify too, that in Chief, you do everting in the model, all 1 to 1. That means the model, dimensioning, text, etc. Then bring to a layout view as Mick mentions above. In Paper space, the modeled item is in model space brought to a drawing with a scaled viewport.. all the dims, text, etc would be in PS (not the model).
  15. As Cooper mentions and I want to reiterate, You should draw EVERYTHING to full scale, even your cad details. Paper space mentality!
  16. @DeLayDesign AH.. the dreaded PS. To start, that's where I'd look too. With your vid card and ram, no way should this being doing what its doing.
  17. @thomasbldgdsgn So it is good to move forward with helping Go Blue? I just want to make sure... @GoBlueDesign Go Blue is right! Lets get that championship! Hale to the Victors. I would love to help you out too, but backlog not able to start anything new till Feb.
  18. No kidding... I spent a few minutes on this last night, and didn't know how to even search for a resolution.
  19. @glennw @yusuf-333 Hey gents.. a quick question on these spirals staircases. I am just using the normal stairs, nothing fancy on the rails, etc.. however, its giving this "bumpout" when I get near the second floor deck. How to I get this to NOT do this? I has to be a setting because the one I copied inward, does not do this.
  20. I am no expert on this, not even close.. I too have struggled with rooms that should be bright as day but look dark, like yours. My observations are this: Why does the rope light look like its hanging at door height? Causing that shadow line, I assume, because the light is facing down. All the can lights appear to be in the soffit and none in the actual ceiling? Lights aim down, meaning the main ceiling will look dark. move some of the 18 to the ceiling. I think 18 is way to many. Is this a PBRT? I set my lights at 2850 lums max in this situation.. just to get a descent camera view. I have my samples set at 500. With your machine, it shouldn't take long either. My denoise is checked and I max out the brightness to 100.00. All done in the render technique Options DBR. Hope this helps some, and I hope the PBRT pros chime in too.. I'd like to know myse;f.
  21. It seems to be working fine down here in FL. Good luck figuring it out. Is your network, ok?
  22. It explains it, and makes sense.. but I AM so anal and OCD and have a machinery design background (Autodesk Inventor), the 24' 8.52198701889" would absolutely drive me crazy (unless tolerance wise that is what it is supposed to be).. lol. That would be a nice 24' 8.5000000000" even. And that's probably why I hadn't seen this issues before, because even though I use snaps my grid is turned off. And most homes are not right at 0,0 either if I was to check.
  23. @Garybills BTW Gary, I did NOT downvote you, I never do. We are to lift one another and learn, like I learned myself with this issue. I actually have my defaults at 1/8" myself (like you mentioned to do), but when I saw the distance was true, but the dim wasn't.. I knew it was more than a tolerance thing. Not a fan of the grid, but that is my preference. Like Gary stated, you learn something everyday.
  24. Yep. I brought this into another blank model and it worked as it was supposed to.. never dawned on me it came at 0,0. @solver Curious, why did this being at 0,0 make the difference when the distance was true?