TeaTime

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Posts posted by TeaTime

  1. They have a KB article on this: https://www.chiefarchitect.com/support/article/KB-03155/sharing-projects-in-a-work-environment-that-is-utilizing-cloud-network-services.html
    Their recommendation is not to work off cloud, only use it as a backup. One would assume that there may be issues if the file is stored and accessed from the cloud. I've not had much experience setting up cloud programs, does google drive have a setting to save the file locally and not store it on the cloud?

     

    55 minutes ago, RyannReed said:

    Is it ok to access files simultaneously? If not, what is recommended for making it easy to share, collaborate, etc. 

    It's not that it's not ok, you just can't. The files are locked and only editable by one person at a time. There is no true file collaboration, only sharing.

     

    • Like 1
  2. Yeah definitely want to ask the HomeTalk forums. It appears HD does have the same blend function https://www.homedesignersoftware.com/support/article/KB-00131/using-the-blend-colors-with-materials-tool.html but I don't know if it had it in 2016.

     

    I suspect you should still be able to use the Adjust Material tool though. On the Texture panel there should be an option to blend the color there. The color chooser allows you to eyedropper a color from anywhere on your screen, so if you open your library browser to that material beforehand you should be able to pick it up from there.

     

    • Upvote 1
  3. 1 hour ago, HumbleChief said:

    that whenever I select this particular item from the library (haven't seen it with any others) that the 'replace from library' tool is indeed selected by default.

    Huh. Yeah you got me on that one. I'm not sure how that setting would get stuck for just that one object. I messed with it a bit but can't get it to stick for me.

    • Upvote 1
  4. 15 minutes ago, HumbleChief said:

    Wonder why this symbol from the library comes with this tool attached?

    It only appears when its enabled to.

    image.png.8ceee7cbddf651fa64b15407525a7c02.png

     

    18 minutes ago, HumbleChief said:

    it's probably a tool I'll never use

    It's pretty handy, it has scopes so you can mass-replace things.

    image.png.7fca045de09ccd5e28567aed68922b9d.png

    But I don't think it is by default, so I'm not sure why or how it surprised you like this,

    • Upvote 1
  5.  

    1 hour ago, SHCanada2 said:

    is this what you want:

    image.thumb.png.dfdbcf042d6b827fadc6d2d1f0d1faa2.png

    Yeah I nearly spit my tea when I got to that part in his demo. One day this tech will reach a point where this is more than gimmicky, I'm sure, but right now it feels like people are just jumping on the AI fad train. Optimally we shouldn't even know that there's AI-anything happening, it should be a subtle integration, not a magic "fix my design for me" button.

  6. There are CAD details you can add to your plans/layouts. Just search "Scale" in the Library.

     

    They're created 1:1 scale though so you don't want to add it directly to the Layout. Add it to the View you're sending. Since the views are scaled down you need them to relate to the view, not the layout paper size.

    • Upvote 1
  7. Right, just using Back Clipped won't do any different. That would just allow you to remove things from the background, not the foreground. That'd controlled by the location of the elevation camera itself, so snapping the elevation camera to the side of the Full cabinet SHOULD do what you're looking for, but there are still lines that may show through, because the sides of all these cabinets are all in the same plane.

    2 minutes ago, Gawdzira said:

    You can edit lines within Layout.

    This is the answer.

     

    Otherwise you could put those cabinets onto a different layer JUST to hide them in elevation views, but it's probably easier to just use Edit Layout Lines.

  8. Looks like there are only a few walls on Floor 0 that AREN'T Terrain Retaining Walls. No wonder its struggling.

    You've also got retaining walls between two regions both set to -11', and another between two -9' regions. neither of those will do anything.

    And some inside that giant 0' region that also won't be doing anything. Bottom line is you're overloading it with either too much data or strange data.

     

    Remember: Sometimes Less Is More.

     

    I suspect this will take a bit of time to fix so I'm not going to go through and find exactly what needs to be done, but I suggest resetting the terrain and starting in slowly with the retaining walls. You can walk backwards from where you're at though, you shouldn't need to just scrap all the elevation data, though I would definitely rework some of it.

     

    I'd start by group selecting all the walls on Floor 0 and unchecking Terrain Retaining Wall. Then open the Terrain Specification and uncheck Flatten Pad, this will reduce some of the more strange contours that generate around the walls.

     

    Some of those regions could just be lines, btw. There's often no benefit in having a thin, long region. Convert those to lines to limit the number of elevation points you're feeding it. Then reintroduce retaining walls one by one. I've also had better luck in some situations with separate Terrain Break lines, rather than Retaining Walls.

     

    Good luck.

    • Like 1
  9. No tricks that I've ever found. Just depends on what it show in the Used column. Plus? Wrench? S?

     

    S: stop trying. It's a system layer and cannot be deleted.

    Plus: you didn't delete everything from that layer. Check your Details, Elevations, etc. There's something out there somewhere.

    Wrench: first, hover your mouse over it and see if it also says it's a System layer. If so, see above. If not, get a shovel and start digging because it's in a default. Somewhere. Good luck!

     

     

    *Amendment: your All Layers Off layer set can help. Make sure everything is off EXCEPT that layer, then use that Layer set to scout around your plan views, details, etc. Open view, change layer set, Fill screen, repeat. repeat. repeat.

  10. Yeah it just totally depends on what they're being used for. Using Lines to create flat regions is a waste of time, that's what Regions are for. So I don't know that I favor one over the other. Adding to what @imodel said though, lines or splines must not crossover ANY Other elevation object. All elevation data should be separate in order for it to behave well. In fact that's how you control the degree of slope, the closer together they are, the steeper the change in elevation.

     

    As for it affecting interpolation time, I've not noticed any difference though I suppose it makes sense that it might. My understanding is that lines just distribute elevation points every so-many feet (this is observable if you cross elevation lines at differing heights, you'll sometimes see the contours touching the line at certain intervals), so I have to assume that regions are just doing the same thing in a grid, meaning many times more points. But, it's also flat inside, so there shouldn't be much to interpolate!

  11. Frustratingly, no.

    When you use the Object Eyedropper, hit the Select Properties to Paint button in the lower left to see all the things that can be picked up and applied onto other objects. Railing walls have the "is railing" setting but none of the newel or baluster settings that would be needed.

  12. The roof is building at the height of the Room, not the wall.

    image.thumb.png.4a2693d3681252994e7e903e6e317f0f.png

    Your walls have been modified in camera/elevation views to be a certain height, which isn't a great way to go about it.

    image.png.39c12babd8799589be6dbdd6c4983268.png

    Set your ceiling heights and let your room tell the walls where to build.

     

    But for starters, Edit -> Reset to Defaults

    image.thumb.png.8215e5773787d5b5ef1acbcf5147022c.png

    Fix the issue, then set your rooms' heights, then build roof planes.