dskogg

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Everything posted by dskogg

  1. Nothing.. I can change the exposure from .2 to .9 and no change what so ever
  2. I updated to the newest nvidia driver and now my standard view and pbr view are the same....any thoughts? both have many lights and shadows turned on...normally when you change to pbr it takes a few seconds to adjust...not doing this now. first pic is standard the 2nd pic is pbr.
  3. i group selected all walls and made sure the no room definition box was unchecked...it looked like there was a skinny tall wall somewhere that had no room definition...it fixed it.
  4. i have tried doing this...no success yet
  5. Hi everyone, i just noticed on a plan i am working on one room is being surrounded like it is not connected. I cannot select room because ca doesnt think its there? Any ideas?
  6. I have been using the pbr quite successfully for many interior views of designs since it came out. every once in a while as it settles in to produce initial view it goes completely white as if completely over exposed. i can’t fix it. only way I have found was to delete camera and make new pbr view. anyone else seeing this?
  7. it does seem like more work than its worth, i have a bluetooth bosch glm50c that will work with the chief planner but i have a portable tripod laptop station and bring my computer and put it right into chief.
  8. Eric I can’t remember if the small roof is a truss frame, why does it matter how roof is framed, shouldn’t program work either way for a flat soffit?
  9. i see i did not actually draw the roof truss i just redrew roof with roof truss box checked.
  10. mick, i selected all roof planes but did not see an option after opening to force rebuild?
  11. Thanks Perry, i redrew roof plane with trusses checked, didnt even build framing and the soffit corrected, ca never said to do this.
  12. do i have to redraw roof, there is no way to change roof to trusses i could find
  13. I know i have spoken to chief about this in x9, you would think that these kind of bugs that are very common would get fixed in new releases?
  14. yes tried higher eaves boxed, no change.
  15. not sure why mine is not working...
  16. When ever i have a lower cant below an upper roof i lose the boxed eave, any suggestions how to fix this or is this just an ongoing bug that hasnt been fixed yet? This is on x10 but happened on x9 as well.
  17. not sure what happened but it looks much better now.
  18. I see that, does not do anything to lighten mirror, the hue either makes it too green or too purple...I think they need to do some work here yet, hopefully for final release?
  19. Mirrors seem to be an issue with physically based renders...they render very dark?
  20. I had to turn carmera exposure way up, still kind of blue looking.
  21. Not sure how you guys are getting this physically based render to work, here are two renders one physical and one standard. The physical is very dark and bad. Does a good job on stainless steel, am i missing something? I even have the enhanced lighting turned on?